olias32 Posted March 20, 2005 Share Posted March 20, 2005 here's a question: i want to use a vray material with translucency ON in order to achieve a sub-surface scattering effect. When i turn translucency on, the material becomes red and renders like a standard material with red color on self illumination. The objects also render with nasty jagged edges. I have found that by changin even a little the FOG color (which initialy is white) solves the problem. however, i would like to know why this happens and how can i solve it if i want a perfect white fog for my translucency. shouldn't white fog render white sss? hope i made myself clear... i'm using vray 1.46.12 Link to comment Share on other sites More sharing options...
anvaraziz Posted March 21, 2005 Share Posted March 21, 2005 hmm.. check it here -- http://www.chaoticdimension.com/forums/ Link to comment Share on other sites More sharing options...
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