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3D Retail Models (Suggestions Please)


superdave
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You have some work to do on lighting and hopefully getting some GI into your work. But I find that the AMOUNT of stuff you show on the racks and shelves to be a welcome change from the usual. Too often retail renderings show almost NO product. You have at least enough to be convincing. More would be good, too. But the shoppers you show--they look almost afraid of the products. The are using their 'ten foot poles' to stay away from the displays. If you show shopper, show them touching the products, reaching for a shirt, holding a bag with purchases, at least approaching the displays.

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I think there may be a scaling issue on the 3rd image. It looks like the foreground clothing is huge compared to the shirt on the middleground column Did you erase a column on the 2nd image? If so reference it somehow, show it transparent or have the wireframe lines showing through. I was confused. Also try to lighten the peoples faces. They look in shadow and I think that would not read well. The ext. image needs to be reworked. Try to get closer to the building and show it off better not the lawn. There is a good level of detail in the first 2 images.

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