Telemachus Posted March 26, 2005 Share Posted March 26, 2005 I'm just looking for speed, here. So far, I test in draft instead of production model at the lowest resolution 284 x 226 (or something or other). I know it's up to my processor and RAM availabitlity. But ignoring that, what is the fastest way to get an image? (I'm using fakeosity, which ups the render times, anyway, and it would be a hassle to turn it off then on again). Anyone know of any quick tips/short cuts? Thanks, T Link to comment Share on other sites More sharing options...
Bugga_Guy Posted March 26, 2005 Share Posted March 26, 2005 Texture bake. When you have all your lights set up the way you want. Bake them into your model and then you can remove the lights. It would probably be the fastest way to render. Link to comment Share on other sites More sharing options...
Telemachus Posted March 26, 2005 Author Share Posted March 26, 2005 I couldn't find a help dialog for texture baking in VIZ 4 SP2, so I don't think it exists there. Also, texture baking seems to be for radiosity -- and I'm using fakeosity. Thanks, though. Once I step up to radiosity, I'll know what to do! : > T Link to comment Share on other sites More sharing options...
DennisHolland Posted March 27, 2005 Share Posted March 27, 2005 Select all > hide all > shift Q = 1.5 seconds.... Okay seriously. Just lower all you settings to an acceptable level, samplings in particular, and try to avoid anything that says 'raytrace'. Play around with standard materials and use effective lighting. The fakeosity (probably a lightbowl or e-light script?) is a good start. But remember, there is always the speed/quality issue. If you're looking for speed only, with an acceptable quality, then tex-baking (render to texture) is the fastest way to have an image, but nothing more than an image... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now