ipdesigner Posted March 28, 2005 Share Posted March 28, 2005 *guys..im using old vray v.1.09.03N..i have this WIP, a lobby with a dome. there's only one light source in the scene, free-point light with vray shadows. my problem is why there's some dark spots on the cornice. the object is a line-then bevel profile-with UVW map...pls help ..thnx! Link to comment Share on other sites More sharing options...
Chad Warner Posted March 28, 2005 Share Posted March 28, 2005 Make sure your irradiance map settings are high enough. It looks like it's a GI thing. Link to comment Share on other sites More sharing options...
ipdesigner Posted March 28, 2005 Author Share Posted March 28, 2005 Make sure your irradiance map settings are high enough. It looks like it's a GI thing. *im still doing some test, so my set is LOW, you mean if i increase the setting to MEDIUM or HIGH maybe, it will be eliminated? Link to comment Share on other sites More sharing options...
Chad Warner Posted March 28, 2005 Share Posted March 28, 2005 Yeah, first thing you might try is setting the "interp samples " to a higher number, the default is 20, try 30 or 40. This will kind of smooth out the irradiance map. Link to comment Share on other sites More sharing options...
ipdesigner Posted March 28, 2005 Author Share Posted March 28, 2005 Yeah, first thing you might try is setting the "interp samples " to a higher number, the default is 20, try 30 or 40. This will kind of smooth out the irradiance map. *thnx chad, im still on my early stage for this, ill post some update later.. Link to comment Share on other sites More sharing options...
ipdesigner Posted March 28, 2005 Author Share Posted March 28, 2005 *first image, IM setting: MEDIUM, second image, IM setting: HIGH, both interp. samples:40 and HSpH. Subdv: 10, it doesnt make a diff , same spots are coming.. Link to comment Share on other sites More sharing options...
Christopher Nichols Posted March 28, 2005 Share Posted March 28, 2005 *first image, IM setting: MEDIUM, second image, IM setting: HIGH, both interp. samples:40 and HSpH. Subdv: 10, it doesnt makea diff , same spots is coming.. Your Hsph Subdv's are way to low... they need to be around 30 or 50 and your interpolated samples need ot be around 50 or 60 Link to comment Share on other sites More sharing options...
ipdesigner Posted March 28, 2005 Author Share Posted March 28, 2005 Your Hsph Subdv's are way to low... they need to be around 30 or 50 and your interpolated samples need ot be around 50 or 60 *thnx CHRIS!!..i tried HSP subd:40 and Interp. sample:60, wiht only LOW IM setting, this is better right now!! Link to comment Share on other sites More sharing options...
Christopher Nichols Posted March 28, 2005 Share Posted March 28, 2005 Great... now try it at HIGH and your detail will be better. Link to comment Share on other sites More sharing options...
ipdesigner Posted March 28, 2005 Author Share Posted March 28, 2005 Great... now try it at HIGH and your detail will be better. *yeah CHRIS, maybe for my final render...this takes time still, coz im doing the design-plus-render..thnx again! Link to comment Share on other sites More sharing options...
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