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Glass Problem


bully712
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I'm getting some funky matter where the glass meets the mullions. It's rendering as if there is no antialiasing. This is the first time I ran into this problem. When I have a solid material applied to the glass, it looks fine. I'm using the Architectectural Clear Glass.

 

I've tried a couple different lights with no resolve. I'm using Default Scanline Renderer.

 

If I recall, there was a thread somewhere dealing with this problem, but I was unable to find it.

 

Any help will be appreciated

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