bully712 Posted March 30, 2005 Share Posted March 30, 2005 I'm getting some funky matter where the glass meets the mullions. It's rendering as if there is no antialiasing. This is the first time I ran into this problem. When I have a solid material applied to the glass, it looks fine. I'm using the Architectectural Clear Glass. I've tried a couple different lights with no resolve. I'm using Default Scanline Renderer. If I recall, there was a thread somewhere dealing with this problem, but I was unable to find it. Any help will be appreciated Link to comment Share on other sites More sharing options...
LukeC Posted April 1, 2005 Share Posted April 1, 2005 is your light casting shadows? Link to comment Share on other sites More sharing options...
quizzy Posted April 4, 2005 Share Posted April 4, 2005 enable the supersampling in your material..... or your render settings.. Link to comment Share on other sites More sharing options...
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