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C4D Lighting


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Wanted to know if anyone has created effective flourescent tube lighting in Cinema4D that works realistically with radiosity. If so, any tips or settings?

 

First of all, there is a C4D forum here, you can post there and not in 'general'.

 

C4D has a 'tube' light. Have you tried it? I'm not sure I love it. You can also use an 'area' light for a fixture, behaves almost the same as tube light.

 

OR you can make a surface and give it a luminous material, that will throw light but only with radiosity, and you cannot control falloffs and such.

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