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scaling textues in c4d


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I'm kinda new to cinema 4d and will like to know after i've attached a texture to a material how do i scale the texture..i don't seem to see any scale option...

also can i import xfrog plants and trees to a project in c4d?

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Hey bro. So glad to see another user coming to C4D. I am in LOVE with the program, and will never go to anything else!

 

About texture map resizing: There are a couple of ways to do this. The easiest is click on the texture tag of the textured object in the object manager. Once u do this, a bunch of new options will appear in the properties box. ie. mapping types, name, scale, etc. All you have to do is change the tile size for x and y to whatever u want. Thus, bringing it down to 50% will give you half the size as before.

 

About Xfrog. There is a plugin which you can buy from greenworks. The program was made for Cinema4d, so it works perfectly. http://www.xfrogdownloads.com/greenwebNew/news/newStart.htm

 

Hope this helps!

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PhOn33z, you noted changing the x and y scale. What about z? (I couldn't find an explanation in the manual.) How about applying a 2'x2' Bluestone (with open joint) texture to an irregular polygon shape (deck) with a hole for a pool? The stones should be fairly close to scale.

 

BTW, I'm addicted to C4D, too and on the curve. Having fun!

 

Cheers.

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