Carrotious Posted April 9, 2005 Share Posted April 9, 2005 I wan't to show a city scene out of an office window. (like in the attached jpg). What's the best way of going about this. Do i set up an image on a plane outside or do i work with the envirnoment. Thanks for any advice, Giles Link to comment Share on other sites More sharing options...
ecastillor Posted April 9, 2005 Share Posted April 9, 2005 I would add it later in photoshop... Link to comment Share on other sites More sharing options...
ipdesigner Posted April 9, 2005 Share Posted April 9, 2005 *i go for the environment Link to comment Share on other sites More sharing options...
Carrotious Posted April 9, 2005 Author Share Posted April 9, 2005 Photoshop seems like a hassel. Surely then when i show it to the client and he wants a differnet angle or something i just have to start over again. With the environment is it just a mater of putting it in as a map? An then will i get reflections? So many questions... Thanks G Link to comment Share on other sites More sharing options...
jvlive Posted April 10, 2005 Share Posted April 10, 2005 yup. just place an outdoor scene as your environment map and it will be reflected in the proper objects. not so accurate, but its a quick solution. Link to comment Share on other sites More sharing options...
vertexART Posted April 10, 2005 Share Posted April 10, 2005 Also, don't forget to check your camera horizon and match it with the background. Cheers Link to comment Share on other sites More sharing options...
Ras Posted April 10, 2005 Share Posted April 10, 2005 Hi The problem with adding the background later in PS is that you will not be able to render out the alphachannel if you are using glass with a refraction index other than 1. This is because the light and view of the background is actually distorted in the glass and thus it will not produce a black area in the alpa channel. Of course if you work with basic transparency it will be fine. You could also turn off the glass and render out a quick copy to use only for the alpha channel in Post production. But it might be wierd trying to comp an image with glass with a background using this alpha channel because the edges of the transparent area might look wierd against the bacground - but hey - nothing a little PS work wont do... Link to comment Share on other sites More sharing options...
Carrotious Posted April 10, 2005 Author Share Posted April 10, 2005 Thanks yall, Julius, when u say its a quick solution, are u saying there is a longer but better solution out there that u might like to share with me?? Cheers Link to comment Share on other sites More sharing options...
jvlive Posted April 11, 2005 Share Posted April 11, 2005 the longer solution is to model whats outside... not practical but i'm pretty sure (more like suspecting) there will be situations when you need to. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now