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Poly edge problem


Craig Ramsay
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Hey guys, im having a bit of a problem with max 7. Lets say I create a rectangle then un-check the "start new shape" box, I then draw 3 more rectangles inside the larger rectangle and extrude it. The result is clean geometry as expected with no extra edges but as soon as I convert the shape to an editable poly extra edges appear across some of the faces that can't be removed! Does anyone have a solution to this? I'm sure it didn't happen in older versions of Max.

 

Craig

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While we're talking about stuff that's a pain in the $#@!, has anyone noticed that when using the "Ignore Backfaces" option in sub-object mode, that it doesn't really work all the time? I've got a imported mesh from Argos that I'm trying to clean up, and I spend half of my time clicking and clicking on what I'm trying to select - but usually pick something in the background.

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While we're talking about stuff that's a pain in the $#@!, has anyone noticed that when using the "Ignore Backfaces" option in sub-object mode, that it doesn't really work all the time? I've got a imported mesh from Argos that I'm trying to clean up, and I spend half of my time clicking and clicking on what I'm trying to select - but usually pick something in the background.

 

I never have a problem if the geometry is created in max but if you have imported geometry from another program and the rormals are not facing the correct direction then you may well have trouble with ignore back backfacing.

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I never have a problem if the geometry is created in max but if you have imported geometry from another program and the rormals are not facing the correct direction then you may well have trouble with ignore back backfacing.

 

There were no problems like that with geometry imported from ACAD back then in MAX6.

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  • 1 month later...

Its a problem really. LOL! My workaround for this is to relocate the edges.

Otherwise I apply Edit Mesh modifier on top of the stack after Extrude.

You can Bevel, Extrude, Cut, Chamfer, Etc etc. Its just a stripped down version of Edit Poly.

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Tricky part! Polygon sub-object, select the top poly then HIDE it.

Edge sub-object, drag select the top edges then SAVE it on Named Selection sets. Back to poly sub-object, UNHIDE. Then back again to Edge and search

Edge on the Named Selection Sets.

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