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Animating Camera Organically


Noise
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Hi

 

When doing animations, I use a path for the camera and keyframe the movement of the camera target in combination with ease curves.

 

Problem is, I find this process quite cumbersum and would prefer to use something more organic - does anyone know of better techniques for this ?

 

thanks

 

N

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  • 1 month later...

as a side note, if you animate in the traditional way, i would recomend using free cameras over target cameras. they are tons easier to aniamte with. only one object (the camera) instead of two (camera and camera target) to worry about. this will allow you to spend more time on refining the camera path, and creating a more natural free flowing feeling.

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Adding to what ecastiller mentioned, I have found the new Walk Through Camera in version 7 to be very helpful in acheiving this. I just move through my scene with autokey enabled at relatively even increments trying not to do anything too abruptly and the end result is almost always a smooth organic movement.

 

-Mega

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