joseph alexander Posted April 20, 2005 Share Posted April 20, 2005 I have a project coming up in two weeks that requires rendering several thousand people in a celebration scene, does anyone have any advice in regards to painting crowds or rendering them.. thanks, -Joe Link to comment Share on other sites More sharing options...
Devin Johnston Posted April 20, 2005 Share Posted April 20, 2005 If you have a large library of RPC people it's possable to fake a croud that large. Link to comment Share on other sites More sharing options...
siliconbauhaus Posted April 20, 2005 Share Posted April 20, 2005 there was a sample done using forest pro showing a crowd at a some sort of stadium, have a look at it here http://www.itoosoft.com/english/forest_usersgallery.html Link to comment Share on other sites More sharing options...
4DM Posted April 20, 2005 Share Posted April 20, 2005 How about going to a baseball/basketball stadium and hanging about outside for some snaps? Is there something on in Central Park in the next couple of weeks? You can always duplicate bits of the crowd, esp in the distance. Otherwise, if you can't get to a festival of somekind in the next 2 weeks, this might be a case of going to Corbis or Getty images for some examples. If all else fails, invite everyone here at cgarch to a big celebration party round at your house...we'll pose for you Link to comment Share on other sites More sharing options...
DennisHolland Posted April 21, 2005 Share Posted April 21, 2005 Yep, forest pro has the plane object. You just draw a spline to define the area you want your people in, make a bunch (at least 24) opacity-people materials and assign it. You can specify all features including the amount of people, hight, randomize, shuffle-rotation and face-cam (billboarding) so that is pretty much sorted... (if that doesn't work either, count me in for the party and I'll strike a pose) Dennis Link to comment Share on other sites More sharing options...
jtiscareno Posted April 21, 2005 Share Posted April 21, 2005 Joe I had for quit a while, since my Accurender days a project by someone else that had done a good trick to simulate stadium people. I can't seem to find the instruction on how to do it but I do have all the files and images needed, maybe by looking at the final image we can figure out on how to do it. I will look for instructions at my house. I will send you the zip file by PM, some files are for accurender, just dont use them, not neccessary. Good Luck! Link to comment Share on other sites More sharing options...
Iain Denby Posted April 21, 2005 Share Posted April 21, 2005 That's very effective. However, if you look closely, there are some very large and strange heads and torsos. It works though. Link to comment Share on other sites More sharing options...
joseph alexander Posted April 21, 2005 Author Share Posted April 21, 2005 I'm probably going to buy a few sets of low poly people and render passes, using viz scanline... Alpha mask everything... I'm not sure how to deal with shadows... maybe a shadow pass for the people and add opacity in photoshop... it's going to be a 5000 pix image... I want to see how sharp i can keep everything... I think RPC is a bad idea because its a dusk shot. and i want to get the lighting on the people to match that of the scene. Which may still be hard because it's going to be an HDRI lit model. I also have the issue of haze... is there a way to randomly array objects? Link to comment Share on other sites More sharing options...
siliconbauhaus Posted April 21, 2005 Share Posted April 21, 2005 I recall seeing a script at scriptspot that would do something like you want...cant remember the name of it though Link to comment Share on other sites More sharing options...
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