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3d max Vs C4D PC or Mac - Confised Help me!!!


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I am still looking at C4D to switch from 3D Max, and I thought.. Is 3D Max more advanced or a better package? is the mac platform a "house wife" computer platform?

 

By switching to C4D am I limiting my self as far as 3rd party tools and renderers?

 

I can get used and learn C4D, and I like the mac interface and how they seem more organized and simple than PC's

 

I think apple has some nice hardware. But then again what I have mostly seen on macs is photoshop and illustrator.

 

?????? :???: :confused: :angesigh:

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Cesar,

 

The choice between Mac and PC is mainly just interface. If your more comfy using OS X then Windows 2000 or XP, then you'll like working on a Mac.

 

Mac's tend to be just as stable as PC's (If both are setup correctly), and use alot of the same hardware. (Roms, ram, harddrives, zips, floppys interchangable). The difference just comes down to what you enjoy using.

 

As of this second, Mac's are noticably slower. (G5's aren't shipping yet). So you'll take a pretty big performance hit (if you were going from a dual Xeon to a Dual G4). But if you work more efficency on the Mac platform, then it makes up for the loss of performance.

 

The biggest handicap the G5's are going to have is the lack of professional cards. Though nvidia has hinted multiple times that Quadro FX's will be available for them...its not yet set in stone.

 

I don't really know the specifics of C4D's video requirements...but applications like Maya/XSI (Which will both run on OS X...if not now, eventually) are quite picky as to what video card is in the system. XSI for example HATES radeon cards, which is something apple likes to stick in their mac's pretty often.

 

The biggest handicaps moving to a mac from a pc...

 

1) Your PC friends will make fun of you.

2) You'll have to watch compatibility formats if your working with PC users/clients.

3) Your software choices are both limited and expanded. (Depending on what your looking for).

4) If its not a G5, it'll be slower then all similarly priced PC's.

 

If you like OS X...

If your programs run on OS X...

If you've got a G5...

 

Then all's well :) .

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very well said ! I like reason number one "you friends will make of you", lol

 

well thank you for your thoughts

 

I like the Mac interface alot better than windws, the only thing holding me back is 3ds max. ...somday..someday... i hope

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The biggest handicaps moving to a mac from a pc...

 

1) Your PC friends will make fun of you.

2) You'll have to watch compatibility formats if your working with PC users/clients.

3) Your software choices are both limited and expanded. (Depending on what your looking for).

4) If its not a G5, it'll be slower then all similarly priced PC's.

 

If you like OS X...

If your programs run on OS X...

If you've got a G5.

1) If your friends have a PC, they are not your friends ;)

2) You'll have to watch compatibility formats if youre PC only too, so no handicap.

3) Youre right, with Apple's X11 you can now run a lot of Unix apps. And of course Linux, if SCO allows this ;)

4) The only problem to me is when i compare prices that Intel cuts prices when i finished my comparsion, so i have to restart comparing prices, but then.............

 

An additional plus for the Mac is that since now you cant run any Autodesk software, so no AutoCAD and no 3DS, although i've heard you can now work with more than 100000 polygones in Max6, at least sometimes :gebigeek: . Cant wait for the next Max demo bringing my DXF file and looking how the demo guy tries to import that thingy into Max or Autocad. Ok, i'm a naughty guy, but its a lot of fun when the demo guy cant show me how nice Max works with his lowpoly dragon.

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  • 5 years later...

I agree

Do you need other,s approval to make your own choises, even if the majority seems to be wrong?

You can run PC in emulation on a Mac, almost as fast as on PC (if not faster!); but your «friends» won't be abble to run Mac…

mac is more stable than PC and with a lot less (if almost no) viruses and malware… that's worthed…

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