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photogrammetry


vinc
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I try to texture my 3D model with photogrammetric data (known orientation of a digital camera in space) on max,but it's very hard...

Did someone heard anything about this (people, book, software...) ?

 

thank for your help

 

vinc

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I will try to explain a little bit more what i'm looking for :

 

I've built a 3D model on max based on terrestrial laser scanner data (great !!), and I want to texture it with digital picture taken on field work.

 

I know the orientation of each picture (focal lenght, coordinate, rotation), but I don't know how to use these data to texture my beautiful roman chapell...

 

vinc

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Hi Vinc,

 

Try camera matching your laser scanned data to related points in your image. Since you're using laser scanned data, your camera match should be very accurate. Once you have that, to texture it would be as simple as duplicating your camera and adding a camera map modifier. Post the results if you can, the laser scanned model should be impressive.

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