vinc Posted April 26, 2005 Share Posted April 26, 2005 I try to texture my 3D model with photogrammetric data (known orientation of a digital camera in space) on max,but it's very hard... Did someone heard anything about this (people, book, software...) ? thank for your help vinc Link to comment Share on other sites More sharing options...
vinc Posted April 26, 2005 Author Share Posted April 26, 2005 I will try to explain a little bit more what i'm looking for : I've built a 3D model on max based on terrestrial laser scanner data (great !!), and I want to texture it with digital picture taken on field work. I know the orientation of each picture (focal lenght, coordinate, rotation), but I don't know how to use these data to texture my beautiful roman chapell... vinc Link to comment Share on other sites More sharing options...
thomas+son Posted April 27, 2005 Share Posted April 27, 2005 See the attached screen shot, web address and search, 2 hits for greg downing-- David thomas Link to comment Share on other sites More sharing options...
vinc Posted April 27, 2005 Author Share Posted April 27, 2005 je l'avais deja vu ton message et je croyais même y avoir repondu je dois m'être trompée quelquepart Link to comment Share on other sites More sharing options...
Andrew Schroeder Posted April 28, 2005 Share Posted April 28, 2005 Hi Vinc, Try camera matching your laser scanned data to related points in your image. Since you're using laser scanned data, your camera match should be very accurate. Once you have that, to texture it would be as simple as duplicating your camera and adding a camera map modifier. Post the results if you can, the laser scanned model should be impressive. Link to comment Share on other sites More sharing options...
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