Sergio Posted January 24, 2003 Share Posted January 24, 2003 Hi guys, Currently at work I am using 3DS Max 5 on the 1.8GHz Intel P4 PC, with 1Gb RAM, 2x 40Gb scassi HDD with raid card in 0 mode Nvidia 32Mb video card. I am working on a big projects whitch include a lots of buildings, quite detailed ones so rendering is taking a lot of time; not to mention test renderings, whitch take about 12 minutes to render, so work can be frustrating a lot since I can test render 3 to 4 times witheen one hour in between I do quick changes and render again. The only good thing is I can check CGArchitect forum posts from time to time in between renderings. We want to speed-up whole process, so lots of ideas came to our mins, such as dual processor machines, rendering cards, and the last one is Mac computer. Unfortunately, 3DS Max doesn't run on Mac OS I know that there are some 3D software which can run on both platforms. Has anibody experiance rendering on the Mac computer, and how it is if you compare rendering in the same software on the PC. Another thing is I have to spend many hours to study new software(I am in 3DS Max for years now, and I know how difficult is to study new program). Please if someone can help me decide what to do in this hard situation. Regards Sergio! Link to comment Share on other sites More sharing options...
Greg Hess Posted January 24, 2003 Share Posted January 24, 2003 Hey Sergio, I have access to new mac's and new pc's. http://www.3dluvr.com/crossbow/incoming/Photos/Work Also have access to Maya, XSI, Lightwave, and Max. If you want me to run some comparison test's, I'll be more then happy too. On average however, the Dual Ghz G4 (New one with DDR) is "significantly" slower then even the single processor pc's. Not to mention they cost around 2x more then a single athlon system. [Oops sorry meant dual athlon] If your worried about rendernig power, you might want to look into just upgrading your system. I've just finished the vray boxxtech benchmarks and will post them when I get home. (Ran the last test last night and didn't have time to post yet). Depending on your budget, you could probably buy or build a screaming rendering machine for under 3k. Lots of price cuts on the way, both on Quadro's, Athlons, and Intel cpu's. [ January 24, 2003, 06:16 AM: Message edited by: Greg Hess ] Link to comment Share on other sites More sharing options...
Sergio Posted January 24, 2003 Author Share Posted January 24, 2003 Hi Greg, this is a small world, you remember me from e-mailing each on the internet about ART render drives and so on...this is amazing! Talking about speed of Mac computers, I was working few years back on Mac Computers, on G3, and G4-Cube. I can tell you, those machines fly, at the time I was working in Photoshop, Freehand... In Photoshop you can open very big pics 50-100 Mb even bigger and do special effect with ease. Look, I don't know what will happend with 3D Software, that I will ask you to do, if it's not a problem. Regards Sergio! Link to comment Share on other sites More sharing options...
Greg Hess Posted January 24, 2003 Share Posted January 24, 2003 The Mac's performance has fallen so far behind, that when testers were shipped athlon equipped mac's, they reported upwards of 300% performance increases in some operations. The Mac is not a competetive platform in performance. Its strengths lie in other areas. Here's a quick comparison. Running dna datasets with paup... A G3 Mac. 120+ Hours. A Single 1900+ XP. 1 Hour 50 minutes. The new athlon 2400+ Nforce2 system I just setup does more work loads then all 6 G4's combined. (Thats 4 1 Ghz processors, and 2 450 megahertz processors.). There was also a recent study done comparing apple's new and old G4's to new and old pc's. (By a mac user) http://www.robgalbraith.com/diginews/2003-01/2003_01_07_macpc.html And its photoshop and image tasks...what the mac is supposed to excel in. [ January 24, 2003, 07:16 AM: Message edited by: Greg Hess ] Link to comment Share on other sites More sharing options...
ingo Posted January 24, 2003 Share Posted January 24, 2003 Hi, here is a Benchmark site for Lightwave : blanos benchmarks , but the best improvement you definitly get when you dont need that much testrenders; not to forget that rendertime is only a small part of our work. And i better not comment on Greg's weird Mac's talk Link to comment Share on other sites More sharing options...
Chris_A Posted January 24, 2003 Share Posted January 24, 2003 Just to touch briefly on the cross-platform part of the question... Lightwave, Electric Image, and FormZ (Maya and Cinema 4D probably too) all offer direct cross-platform file exchange. I'm sure I'm forgetting others. Link to comment Share on other sites More sharing options...
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