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Thread: Black Geometric Lines On Rendered Surfaces - VRAY

  1. #1
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    Jake Cruse
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    Default Black Geometric Lines On Rendered Surfaces - VRAY

    Iím having problems with black geometric lines appearing on random surfaces in renders generated using VRAY in Rhino. These can be seen in the images attached. If anyone has any suggestions to resolve this please respond.

    Jake

    Bad Glass 3.jpg
    Last edited by jakecruse; 4 Weeks Ago at 08:42 AM.

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    Default Re: Black Geometric Lines On Rendered Surfaces - VRAY

    I think you have edge text shader in your scene??
    "It is good to renew one's wonder"

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    Default Re: Black Geometric Lines On Rendered Surfaces - VRAY

    Quote Originally Posted by fco3d View Post
    I think you have edge text shader in your scene??
    How do I remove this?

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    Default Re: Black Geometric Lines On Rendered Surfaces - VRAY

    I am not sure if this is the problem, but that is a shader that you can find it in the material itself.
    Are you using Sketchup or 3D Max?
    "It is good to renew one's wonder"

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    Default Re: Black Geometric Lines On Rendered Surfaces - VRAY

    I'm using Rhino. I've looked in the material settings but I'm unable to find any edge setting. Im starting to wonder whether im going to have to export to 3DS Max just to render... But there must be a solution!

  6. #6
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    Default Re: Black Geometric Lines On Rendered Surfaces - VRAY

    RESOLVED: I moved the model closer to the origin.

    Thank you for your responses though Francisco!

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