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aaronmontero

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  1. I was looking at the wrong chip, apparently the 6800K is pretty much apples to apples with the 5820K. Maybe I should wait... but I don't see much of a reason if it's about the same.
  2. That's a very good point. Well, I'm hoping not to expand too much from what I listed up there if I'm going with the 5820K, as I'm also looking to buy a good monitor at this time (upgrading from a 24" 1080p LCD TN + 900p 19" CFL TN) and it's already getting a bit expensive altogether. I was thinking of using a Hyper 212 Evo heatsink on it, but I wasn't considering the overclock... The parts I would be keeping from my current setup are basically the following: GPU: Asus Strix GTX970 4GB OC Edition PSU: Cooler Master G650M, 80+ Bronze Case: Cooler Master HAF912 HDD: Two HDD drives, I'd be adding an SSD. Do you think I could pull off something like 3.8 or so on air cooling with the 212, or maybe a Noctua? I've never bought an AIO (or OC'd for that matter) so I don't know just how cool that could keep it. I did, I think it's fantastic for an affordable node. However it's actually much more expensive than the upgrade I have in mind once you consider the rest of the parts (mobo, cooling, memory, power). It doesn't provide as fast single-threaded performance as the options I'm looking at either. It would be a bit of a waste to have it as my workstation, unless I was almost exclusively rendering most of the day, which is hardly the case. Perhaps I'll build something similar down the line. Is it possible to overclock the CPU without having to overclock the RAM or GPU, and would I actually need RAM faster than 2133? I've read that anything faster than that is basically pointless in DDR4, but does it present an obstacle to overclocking exclusively the CPU?
  3. Hello there! I'm looking to upgrade my freelancing computer from an ancient i5-760 (quad, no HT, 2.8Ghz), and I'm having trouble deciding between these two chips: 6700K, 32GB, 4 cores at 4.0Ghz, for $611 USD. 5820K, 32GB, 6 cores at 3.3Ghz, for $733 USD. I'm looking to do the following: - Modeling with 3DSMax/Zbrush - Texture work with Photoshop/Quixel - Rendering interiors and products with VRay - Use VRay RT for lighting testing and look dev. - Work with realtime engines (and some VR) in Unity and Unreal. - Some video editing and 3D compositing. - A bit of animation rendering. - Bit of gaming, but I know either is just as good for this. I've read here and in other places that both chips are very comparable, in spite of the different core count, but does this hold true when we consider these other purposes? The Corona benchmarks still place the 5820K above the 6700K, and chances are the French VRay benchmark out there that suggests otherwise isn't taking into account that Light Cache is singlethreaded, and that tip the result in the 6700K's favor. As it is right now I've basically been avoiding CPU rendering as my GTX970 can do it much faster, but I've also run into its limitations quickly when it comes to interiors. Baking textures for realtime objects with my current cpu also poses some problems, some simple models can take 22 minutes for one of several passes in xNormal, making iterations an absolute pain. In the case of large VRay renderings, I don't have access to a render farm, so I'm thinking of using a cloud rendering solution when the need arrives, regardless of the chip. However, I'd like to be able to rely on my system, even if it involves waiting for a while. I can't afford a dual Xeon machine either. For a variety of reasons, I can't risk my equipment by overclocking. RMA's are next to impossible to carry out, temperatures in summer easily reach 40°C, and I don't have access to air conditioning. Therefore, I need to keep it safe, and can't consider OCing the 5820K to 4Ghz. I understand most of what I'll actually be doing is single-threaded work, but a lot of what I do is also multi-threaded. However, is it enough to favor going for the slower 6-core? I might sound like I'm deciding for the 5820K, but I'm really not sure. Which of these two do you think would be the better option for me? Thanks in advance for any replies.
  4. Thank you Jason and Dimitris. Seems like the older chip was decent in its time, but I'm surely looking forward to the upgrade and the capability for DR. By the way, I've read some people mention that so-and-so workstation or processor would allow for one to handle scenes of n number of polygons. Where could I read about such guidelines?
  5. Hello! I work as a visualizer for a furniture company and have recently hit a bit of a rendering wall, with increasing quality demands coupled with unchanged time frames. As a result, we're now looking at getting some hardware and software upgrades. I currently render mostly interior/product stills and render with V-Ray Adv 2.2, but will soon be using V-Ray 3 as well. I am currently working with a 6-core Xeon W3680 3.33Ghz and will soon be upgrading to another 6-core Xeon E5-1650 v2 at 3.50Ghz (Similar to the 4930K). My current cpu has a 9,274 Passmark score, and the E5 got 12,467. I understand this score isn't exactly about raytracing or about multithreaded applications. Benchwell numbers show a variety of results for these processors as well (though my current one only has a Benchwell V2 score, not V3), but it's approximately 25% higher on the newer E5. Though the plan is to keep the W3680 as a dedicated node, I would like to know what kind of performance improvement I could expect from the workstation processor upgrade alone? Thanks in advance!
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