Hi Fran,
Here's what I meant :
The original idea (if I got ot right) with the RDK material editor is to create any third party renderer material from a single interface : the RDK material editor.
But the Fryrender plug-in doesn't make use of that, and teleports you to it's own material editor.
That's why I said they're not using the RDK the way it's meant to be used, and that's why Andy can't be blamed if it doesn't work.
Feversoft was probably right when they considered the RDK material editor was not suitable for creating Fryrender materials, but in that case, they should have developed a full-blown plug-in like Maxwell has.
Regarding the worflow you suggested,I trust it works because you can still pull out those amazing renders, but I ran into several problems :
To assign an existing Fry material to a layer, I need to "Edit" or "Create" because the "Browse" button is greyed out.
Then the default material is converted to a Fry material, and the Fry material editor pops up.
It would be nice to browse directly without the useless "conversion" thing.
Then I wasn't able to give the material a name in the layer manager.
In the Fry Material properties, the "Name" slot is not editable (bug ?), and neither the file name or the "Alias" is transfered to the layer properties box.
The manual edition of the name in the Rhino material editor does not work.
I also had an issue with mapping showing up properly in the Rhino render preview, but not in the render.
I might have not followed the steps properly though.
It's a shame Rhino and Fry don't play nice because they are great programs.
Thanks for your help,
Cheers,
--
Olivier