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  1. Our 'newly-coined' company METAUREUS has 28+ years of experience in the fields of 3D & VR Hyper-Realistic, Top-Tier Presentations. Our mission is to create Top Quality, Hyper-Realistic 3D Presentations & Virtual Environments to help our clients to Expose, Market & Sell Projects in more contemporary, dynamic, appealing & efficient ways. Our Services: 1. KEY-OSKS®(=Gaming XP)* * Novel & Exclusive Offer: Now clients can FREELY MOVE & INTERACT through 3D models (or 'Digital Twins') like in 1st Person Video Games, choosing different materials, fixtures, decorations, colors & views. 2. VR Glasses* (=Gaming XP 2)*: Same options of the KEY-OSKS, but in even more immersive VR Glasses experiences. * Meta Quest Pro 3. 3D Models (Renderings)* * 'Digital Twins' 4. 3D Non-Interactive Animations: Walk-Throughs & Fly-Throughs 5. 3D 360° Panoramas 6. Photocompositions Here are some examples of our 3D renderings and animation work (link to video: https://metaureus.com/portfolio_page/3d-non-interactive-animations-hyper-realistic-interiors-new-tech/ ). See more on the Portfolio section of our website. www.METAUREUS.com e visit us!
  2. Studio/Institution: Cubic Meter Client: Non-commercial Genre: Institution Software: 3ds Max Website: http://www.meter3.com Description: First time we saw Wood Sculpture Museum designed by MAD Architects we were amazed. We decided to produce short 3D animation about architectural design process. This is non-commercial project so updates won't be frequent, but hopefully we'll finish it. Our first image above.
  3. Hi everybody! VIEWConference has come back! The premiere international event in Italy on Graphic Design, Computer Graphics, Digital Cinema, 3D Animation, Gaming, VFX and Interactive Techniques, will take place in Turin from 15th to 19th October 2012, followed by the VIEWFest, the Computer Animation Festival (from 19th - 21th October). Among the big international guests, there will be: the academy award-winning author and Autodesk Fellow Tom Wujec (a global leader in design, engineering and entertainment software for the manufacturing, architecture, building, media and entertainment industries: we are proud to announce a Creative BOOTCAMP led by Tom Wujec with the participation of Glenn Entis, Eric Darnell, Rex Grignon, Vander Caballero, Marco Mazzaglia, Dan Attias, Gary Rydstrom and Mark Walsh; this workshop will take place on Thursday 18 and Friday 19 Oct); Daniele Angelozzi (3D Artist and Z-Brush Certified Instructor, whose workshop “Character design and Concept art” will teach you how to create organic and hard surface models using new features in ZBrush, then move the models into Photoshop where, using Wacom tablets participants will create concept art), Marco Genovesi (Head of DMP & Enviroment, Prometheus, The Wolfman, Clash of the Titans, Ridley Scott’s Robin Hood, Pirates of the Caribbean, On Stranger Tides, X-Men: First Class, Harry Potter and the Deathly Hallows: Part 2, Dark Shadows, Total Recall and the highly anticipated Bond film, Skyfall. At VIEW Conference he will reveal the techniques used to create the VFX of Prometheus), Paul Franklin (Inception, The Dark Knight Rises), Jason Smith (The Avengers), David Schaub (The Amazing Spider-Man), Eric Darnell (Director of the MADAGASCAR trilogy), Rex Grignon, head of animation at DreamWorks Animation, Mark Walsh, supervising animator at Pixar Animation Studios,Rob Bredow, CTO at Sony Pictures Imageworks, Gary Rydstrom (Sound Designer for Terminator 2, Mission Impossible, Jurassic Park, A Bugs life, Toy Story, Quiz Show, Titanic, Saving Private Ryan, Finding Nemo, War Horse and Brave), Dan Glass (VFX Supervisor for The Tree of Life, Batman Begins, Speed Racer, V for Vendetta, Matrixand Cloud Atlas), Dan Attias (Directorof The Sopranos, The Wire, Deadwood, Lost, Six Feet Under, Homeland, Damages, Big Love, Dr. House, Alias, Heroes, True Blood, The Killing), Tristan Oliver (ParaNorman), Josh Holmes (Halo 4), Sirio Quintavalle (Sherlock Holmes II), David Revoy (Digital Painter and Art Director), Roberto Recchioni (Comic-book author, writer, editor and blogger) and many others! We're waiting for all of you!!! For more information, please visit our website http://www.viewconference.it/ or contact us at info@viewconference.it (register online to access the conference, free entrance) VIEW CONFERENCE | 15 - 19 October 2012 VIEWFest 19 - 21 October 2012 CORSO MARCONI 38, 10125, TURIN, ITALY TEL. +39 011 6680948 - +39 011 19785575; FAX +39 011 6501214 | www.viewconference.it www.viewfest.it
  4. Studio/Institution: 3dmentor Genre: Landscaping Software: 3ds max 9, GrowFX, Vray Website: http://www.3dmentor.ru Description: Hello! I made first test of new GrowFX's feature - wind force I used 3ds max 9, GrowFX and VRay. Render is very fast - I used only Brute force for GI. Render time was about 1 min 40 sec per frame on my old Core Quad Q6600 http://www.youtube.com/watch?v=oq1k3PyQ7wk So, this is first beta and Eduard Danilov (developer of GrowFX) have fixed some bugs in wind force I'm rendering some new tests now and I'll post later.
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