I am new in 3D Max.
I work with 3D Max 2019 + V-Ray + Substance Material + Unreal Engine.
I want to create the objects in 3D Max which I then import into Unreal Engine through Datasmith.
For example I have assigned a material from the Substance store to an object in 3DMax.
When I render the object it looks very real.
The viewport looks very simple. Even if I set to high quality, it does not look real in 3D View.
Is there a way to see objects created in 3D Max in a 3D view rendered in a realistic representation?
Before I import it to Unreal Engine, I want to see the object in 3DMax with a realistic 3D graphics view.
Is that possible?
Not real material in viewport - render is realistic
Here the material from the Substance Store
I hope you can help me