Jump to content

Search the Community

Showing results for tags 'bamboo'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • News
    • Tutorials
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Best of the Week
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. I am trying to model a bamboo structure in Rhino with Vray, but my texture mapping is not working the way I want it to I have tried planar, surface, and cylindrical mapping. I've also tried rotating the UVW map and changing the UVW repeat. I am using my rendered viewport to see how the textures are mapped before rendering in V-Ray. (see screenshot) What would you recommend to have it look like bamboo? I am using a simple texture, I've added my file, the texture maps are made with crazybump. I would just control the repeat to get more segments. Any advice would be useful, I'm getting better at this, but argh, rhino is not great for mapping textures...
×
×
  • Create New...