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  1. I am trying to model a bamboo structure in Rhino with Vray, but my texture mapping is not working the way I want it to I have tried planar, surface, and cylindrical mapping. I've also tried rotating the UVW map and changing the UVW repeat. I am using my rendered viewport to see how the textures are mapped before rendering in V-Ray. (see screenshot) What would you recommend to have it look like bamboo? I am using a simple texture, I've added my file, the texture maps are made with crazybump. I would just control the repeat to get more segments. Any advice would be useful, I'm getting better at this, but argh, rhino is not great for mapping textures...
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