I have been given a landscape plan where all trees are denoted by a letter 't' and palms by a letter 'p'. I was thinking if I could somehow convert all these letters to triangles then I could import them and use these faces to scatter tree objects in 3ds Max.
How would I do this? I've searched for scripts, LISP routines etc. but not had any luck so far. I can do it individually by selecting the text object, converting to block, then drawing the triangle, deleting the text letter and saving the block file. But there are too many to repeat this process manually.
Any ideas??