Hi all,
I am looking for some help - the goal is to make a realistic rendering ( of course). It's all good so far with materials and model. The issue is the environment reflecting on the building - we are not modeling the environment, but since we propose large glazed screen, the buildings from across the street have to be reflected. Even more - this is a historical city and that's a project on an intersection of 5 streets ( so there's a lot of different reflections from each angle)
Can you please help and point out some smart tricks, or maybe lead me to other posts regarding similar problem? This is not super-urgent, so I'm also ready to invest some time for a better result.
Thanks in advance,
Janis