Studio/Institution: Marti Genre: Commercial Interior Software: Autodesk Maya, Mental Ray Description:
Hey everyone,
I am looking for some tips and critics on my interior render. I am trying to create a realistic image for a bathroom furniture brochure. I am struggling with composition and lighting so for this image I used a reference image I found on the web that I really liked and recreated it with my own models.
I am already pretty happy with the result but I like to strive for the best quality and I don't think I am there yet.
The things I am not really happy with are the floor material and the shower area. I think the shower area is too dark and blue. The floor material I think is not glossy enough.
Any tips and crits on how the improve this would be much appreciated.