Jump to content

Search the Community

Showing results for tags 'emmiter'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • News
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. Hi, I'm new to Maxwell and am currently using the plug in for Rhino. I'm trying to render an interior scene using physical sky with sun and multilight. I'm having trouble when it comes to the lights themselves. I've created surfaces where I want the lights and then assigned each surface a light. Upon rendering, the surfaces show up in the scene as very intense white planes, even if I check hide from camera and hide from GI. Is there a way to remove the actual surface and the intense white associated with it and just get the diffused light that comes from it? Am I missing something? Any advise would be great! Thanks!
×
×
  • Create New...