Jump to content

Search the Community

Showing results for tags 'omni lights'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. I'm rendering an engineering style animation, and don't really think i am getting any great benefit from the bounced light of GI in vray, with just a big hit in rendering times for prepasses etc. Does anyone have any suggestions for how to light an internal white room with shiny metal vessels and tools, so that it gives the impression of GI, but renders quicker? Should i go back to the bad old days of 4 omni lights of varying intensity, with some vray area lights for shadows? D
×
×
  • Create New...