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Found 4 results

  1. Has anyone figured out the best way to bring files from Revit into max 2016, (Vray 3.20.1)? It's been so inconsistent for me and, even when I do get the model into max the geometry is really bad. Since loading max 2016, every time I try to reload my revit file I either get a message saying the fbx file is empty, or the file loads with autodesk default materials and all my vray materials get wiped out. I always make sure to select keep 3ds max materials procedures on reload, and Keep 3ds max scene materials assigned on reload. I usually end up combining by revit material because that always worked best for me in the past. But since loading 2016 and VRay 3.20.1, I can't seem to get it to work at all. The second part of my question is- If I could edit the Revit geometry better in max, I wouldn't have to keep editing in Revit and reloading. But when I try to select one wall, (or any other single object), to change the geometry, ALL the walls are selected and I can't figure out how to edit as needed. There is no option to "convert to" anything. It's an editable mesh and unable to be selected on it's own. Thank You
  2. Does anyone have a good checklist they wouldn't mind sharing for how you optimize your Revit files for import to 3ds Max? Thank You
  3. What determines what gets assigned generic materials in Revit? When I import my .rvt model into max, (by material), there are 20 or so items that highlight when I select one beam. And they are listed as "Generic" and include door jambs, metal railings, and various other items. But when I assign different materials to them to try to separate them,(in Revit), they still all select together in max after I re-import? I've tried assigning different materials in the Revit properties palette and by painting objects with new materials. But I still can't select them individually in 3ds max. Even using an edit poly modifier, When I select elements and apply materials in max, they get applied to all of the "generic" unselected polygons.
  4. I'd give my lefty for a good vid tutorial series on importing scenes from Revit, Making material adjustments for Vray, light and environment setup, and render settings. Seems easy to find vids on most of these things as stand alones. But the Revit import workflow has me in the fog. If anyone has any good resources for this I would love to hear about it. Thank You
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