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Found 2 results

  1. For any artists needing or wanting photorealistic reproductions of natural and/or manufactured surfaces (like wood, stone, leather, tiles, textiles, wallcoverings, laminates, counters etc...) there is a scanner manufactured by the Metis company that has the ability to very accurately capture precise color and an in-register texture map and specular map. I've attached examples we imported in into 3DS MAX. We just picked up this scanner as a dealer for north america and would like to get the word out on this capability. So if you have some originals you want captured and converted to a format you can import into your software we would be happy to do it at no charge to get your feedback. What do you think?
  2. I've been using a Spyder2Pro for my screen for years, with stock printer profiles. The holy grail for me would be to scan a paint chip, sample it in 3dsmax, render, tweak for lightness, print and have it match the original sample. With varying device gamuts I gather that 100% accuracy might not be possible, but man would that make life simpler! I just finished reading Jeff's chapter on color management in the 3DATS book and it was very well-done and helpful to me. Nice job Jeff, if you're reading this! One question it left me with though... Can any hardware print-profiler be used also to create a scanner profile? The reason I ask is that in the research I've been doing on the various hardware websites, they seem not to mention scanners as an option. It's always screen and printer. But, in reading Jeff's chapter, it seems to me that these profilers can be used with scanners as well. Can anyone clarify? Thanks, Jason
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