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Found 2 results

  1. I have an enormous .stl file (3GB, 7.7 million polygons, 23 million vertices) of a sculpture that was 3d scanned. I would like to reduce the number of surfaces so that I can manipulate it in Rhino and prepare it for CNC milling. What would be the best software/technique for making the file usable? Techniques tried so far: - Importing to MeshLab (gives option to simplify vertices, pressing OK causes crash) - Importing to Rhino and splitting mesh (Windows runs out of memory) - Importing to ZBrush (error) Any advice appreciated!
  2. Basically my professor wants me to bring my MAX file over to FormZ to produce some sections a specific way. Every file I export (dxf dwg igs 3ds) creates every face as two triangles (or more). I constructed the model with 2d rectangles converted them to editable splines then extruded those. is there someway to simplify these faces so they are produced without the triangles. I tried converting everything to editable poly and mesh. Also tried applying an optimize modifier. When it is a mesh or poly I can select the individual triangle faces in max. Both formz and rhino show them. I don't really want to have to redraw this in rhino or formz so any ideas would be great. I attached a picture that may help explain whats happening here, sorry for the poor graphics I was trying to do this quick.
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