Hi,
i have a huge problem here, when illuminating the scene using skyportal vray lights , the reflected light on the ceiling and columns is somehow cut in half! as if some areas are being illuminated whereas some areas not. very confusing situation and im stock. also im using a 360 degree HDRI image in my environment mapslot. here's a picture of my scene, ive also attached 3ds max file to my scene so you could take a look at the settings : interior_illumination.zip