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Found 2 results

  1. I've tried tutorial from this website to make a 360 degrees rendering, without any luck. It is simple, just few changes but it doesn't work for some reason, it renders normal view. I even tried both physical and normal 3ds max cameras as I read somewhere that vray cam is not supproted. But none of them worked anyone has any ideas? Maybe there is different approach I could try?
  2. I tried tutorial from this site and I am not getting the right results, it looks like normal render. I read that apparently physical camera don't work with this method so I tried standard max cam and still nothing. Anyone knows how to do it?
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