Hi all!
I've been browsing around for the last few days, trying to find an answer to this, with no luck. I'm a noob, this will be my first post on cgarchitect.
When I render my scene with material override things are looking good, but when adding my own Standard Material, light leaks are appearing. So I guess something is wrong with the material settings? (I've been trying to bump up the Irradiance map min. rate. with no success.)
Also, can anyone explain what is the difference between a "Vray material" and a "Standard material"? Why is there no place for a bump map when making a "Vray material"
I am using Vray with Rhino.
Any suggestions would be much appreciated.