d7man2000 Posted April 13, 2006 Share Posted April 13, 2006 please help me with glass. i want to make an animation, glass slows down everything do you have a glass that doesn't take a lot of time to render ? I don't care about reflections thanks. Kris. Link to comment Share on other sites More sharing options...
manta Posted April 13, 2006 Share Posted April 13, 2006 Interior or exterior animation ?? If its an interior then don't use any glass... If its exterior then use reflection maps to fake it... Link to comment Share on other sites More sharing options...
d7man2000 Posted April 13, 2006 Author Share Posted April 13, 2006 it is for exterior, and I just need it to have some transparency Link to comment Share on other sites More sharing options...
Christopher Nichols Posted April 13, 2006 Share Posted April 13, 2006 What version of Vray are you using? How are you creating your glass? Here is a link to get you started, but please post your answers as this may be some common issues which we may be able to help with: http://www.vray.info/materialbeta.asp Link to comment Share on other sites More sharing options...
d7man2000 Posted April 14, 2006 Author Share Posted April 14, 2006 is this glass being calculated faster than regular Vray material? I noticed that you can't really change a color, it is either a fully color or transparent, I wanted a little bit of green but it doesn't seem to work. Link to comment Share on other sites More sharing options...
Fernando Lino Posted April 14, 2006 Share Posted April 14, 2006 I'd turn off GI calculation of the glass (vray properties) ...then the light will go thru the windows directly and you only get the glass reflection...it works pretty well in exteriors and interiors. -try using IOR 1 for refractions or/and you can reduce the depth 3,3 (refrac, reflec) Link to comment Share on other sites More sharing options...
Christopher Nichols Posted April 14, 2006 Share Posted April 14, 2006 is this glass being calculated faster than regular Vray material? I noticed that you can't really change a color, it is either a fully color or transparent, I wanted a little bit of green but it doesn't seem to work. Yeap... that is what I suspected. Try to avoid using standard max material in general, while they work, they are slower. Also, for transparency, they should be avoided at all cost. Using opacity in a standard material makes vary vety very slow. This is how you do proper glass (in any rendering engine) - In your case, use the VrayMat - For glass that is transparent (or tinted), it has no diffuse color. Meaning make the diffuse black - Add transparency in the refraction (that is opacity in Vray). - If the glass is tinted, add color to the refraction - If the glass has a slight amount of paint on it, or like a slicky film thing... add color to the diffuse - Now Vray will refract glass very very fast. You will notice that with the Vray material and a raytraced refraction, it will still render 10 times faster then a Standard material with opacity and no refraction - But if you just want to to blow off the refraction all together, turn off the "trace refraction" in the option of the VrayMat Now this is only the begining and only answers your immediate questions. There is a lot more to glass, but give that a a try and see if it helps. Link to comment Share on other sites More sharing options...
jophus14 Posted April 29, 2006 Share Posted April 29, 2006 Thanks Christopher for the glass help. Link to comment Share on other sites More sharing options...
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