Jcs Posted January 13, 2003 Share Posted January 13, 2003 On this subject, here is my tests. First, the initial rendering to compare with the others Now here's the images with the floor test using greeble: You can adjust several parameters in order to have a diferent look - with this you can either simulate an indoor pavement (with the joints between tiles not so visible)or an exterior one. The only bad thing is that this technic is a little bit time consuming because it's geometry dependent. If someone has other ideas about this please let me know. thx Link to comment Share on other sites More sharing options...
ingo Posted January 13, 2003 Share Posted January 13, 2003 Hi José , the second picture looks good. As i understand you correct you kind of move the geometry of the floor. Since you only see more dark lines i would try a displacement map in the bump channel to displace the floor grid. Otherwise for an indoor floor the first picture is better, specially when you use the more dirty texture from the second picture. Link to comment Share on other sites More sharing options...
kid Posted January 13, 2003 Share Posted January 13, 2003 I like the second image. The randomness to the tile heights gives it that "actual tiles which have actually been laid" look. Explained that well didn't I Link to comment Share on other sites More sharing options...
ingo Posted January 13, 2003 Share Posted January 13, 2003 Well done Mr Kid But to me it looks more like "tiles which have actually been laid by a drunken guy", nothing for interior tiles. Me thinks in this case less is more, or so. Link to comment Share on other sites More sharing options...
Jcs Posted January 13, 2003 Author Share Posted January 13, 2003 I guess I understood your comments. But let me tell you that I like - and I've been using it a lot in my projects - stone pavements not regular. I mean that you're could use several rectangle dimensons to the stones to be applyed to the floor. This is something very common here in my country, it was an heritage from the romans and their construction technics and that remains here for more than 1000 years. Link to comment Share on other sites More sharing options...
ingo Posted January 13, 2003 Share Posted January 13, 2003 How about showing us some photos ? Link to comment Share on other sites More sharing options...
Jcs Posted January 13, 2003 Author Share Posted January 13, 2003 Ok. As soon as I take some pics of it I'll post here. Link to comment Share on other sites More sharing options...
Christian Miranda Posted January 13, 2003 Share Posted January 13, 2003 Hi Jcs, I enjoyed the 2nd and 3rd images the most. The floor material is looking great. I would just adjust the exposure in order to get a little less bright on that sunlight. Keep us posted, add some furniture... Vray? Link to comment Share on other sites More sharing options...
Geoff Posted January 14, 2003 Share Posted January 14, 2003 Hello If you have ever tried laying tiles they will probably end up like the last 2 images. I'll rephase that Whenever I lay tiles they end up like the last 2 images, and I try not to drink and tile! (When will I ever finish tiling my kitchen!) Geoff Link to comment Share on other sites More sharing options...
matt_vinoir Posted January 14, 2003 Share Posted January 14, 2003 but you live in eastbourne geoff, which means you are probably about 102 and in a retirment home!! get the nurses to finish it! lol ( bit of an in-joke about eastbourne i guess!) Link to comment Share on other sites More sharing options...
mauarduz Posted January 14, 2003 Share Posted January 14, 2003 i am looking to make a cobble stone street, maybe the displacement map will help, but which base maps should i use ? thanx Link to comment Share on other sites More sharing options...
Geoff Posted January 15, 2003 Share Posted January 15, 2003 cheeky young scamp In my day...... I wish I was 103...erm ... actually a nurse at my disposal sounds better! Link to comment Share on other sites More sharing options...
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