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Modeling a spire, any ideas would be helpful


Matt McDonald
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Hi everybody

 

I am trying to model this spire on top of a building near my house. I've got the base looking pretty good but I am having real problems with the spiral portion on the upper half.

 

Originally I made it with a bump map which looked ok but I really want to be able to see the profile of the object.

 

I have tried using helix(s) that are either renderable or have a bevel profile applied to them with little luck.

 

I've tried creating a profile at multiple points around and lofting or bevel profiling it also with little luck.

 

If any of you have any suggestions I'd love to hear them.

 

Thanks everybody.

Matt

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