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Modeling a spire, any ideas would be helpful

Matt McDonald

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Hi everybody


I am trying to model this spire on top of a building near my house. I've got the base looking pretty good but I am having real problems with the spiral portion on the upper half.


Originally I made it with a bump map which looked ok but I really want to be able to see the profile of the object.


I have tried using helix(s) that are either renderable or have a bevel profile applied to them with little luck.


I've tried creating a profile at multiple points around and lofting or bevel profiling it also with little luck.


If any of you have any suggestions I'd love to hear them.


Thanks everybody.


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