Jcs Posted January 10, 2003 Share Posted January 10, 2003 I've been tryng a lot to get realistic tiled floors for long time ago. I found it dificult because when they're very large you started to notice the maps tiled. These are some experiences I made using the greeble plugin and a very very large bitmap as texture. At this moment for me this is the best way of doing this kind of textures. As low as I have the camera,the more realistic is the effect. Please if someone has another way of doing this drop me a line. thx in advance http://www.cgarchitect.com/forum/filepush.asp?file=hdr_patio4.jpg http://www.cgarchitect.com/forum/filepush.asp?file=jcs1.jpg Link to comment Share on other sites More sharing options...
Jcs Posted January 10, 2003 Author Share Posted January 10, 2003 This is an example of what I'm talking about - this rendering is from a project I'm working at this moment. Check how flat and un natural the floor looks like. I will try to correct this with greeble and then I will post the results. http://www.cgarchitect.com/forum/filepush.asp?file=souto50.jpg Link to comment Share on other sites More sharing options...
matt_vinoir Posted January 10, 2003 Share Posted January 10, 2003 nice technique for the floor, i like it. Also tasty render! is that lightscape by any chance? Link to comment Share on other sites More sharing options...
Tony Posted January 10, 2003 Share Posted January 10, 2003 Interesting idea for tiles! I think for an outdoor scene the technique works great. But, indoors it may be a little to rough of a surface. People tripping on the tile edges sticking up could get expensive Nice renders, by the way! What program are you doing them in? Link to comment Share on other sites More sharing options...
Cesar R Posted January 10, 2003 Share Posted January 10, 2003 that floor look great! where can I get similar textures? I am looking for slate to be paneled on a small privacy wall. and some 8"x8" gray exterior pavers. Images of what I am working on are on the WIP section under 1701 Middle river thanks guys Link to comment Share on other sites More sharing options...
sanzpont Posted January 10, 2003 Share Posted January 10, 2003 Hi, AWSOME renders... as your webpage.. I love them, you're really a master in finalRENDER I guess?? (HDRI) If you tell me the image from the outside the house is not a photograph... I will kill myself hat design is yours? I like it... white style things.. love it!! -=sanzpont=- Link to comment Share on other sites More sharing options...
kainoa Posted January 10, 2003 Share Posted January 10, 2003 I apologize for not having any valid input to the thread, but I agree w/ sanzpont...your website & renders friggin' rules! Link to comment Share on other sites More sharing options...
Jcs Posted January 11, 2003 Author Share Posted January 11, 2003 Hi there. To the folks who asked me what render I used for the images the answer is: finalRender and POV RAY. Now, mostly I'm using finalrender because it's really fast. I'm sure Brazil handles very well with HDRI ? No, I didn't use photoshop in any situation. Time to time I use it but only to modify brightness/contrast and Hue/Saturation of my pics. On the house exterior rendering I used HDRI as primary light. I used also a free direct with a very big shadow map - I wanted the shadows to be very soft. I made a tube surrounding the model and mapped it with a 360 panorama I stitched. I made this because I didn't want to see the hdri map I was using. Actualy there's a BIG error - I was expecting that someone spoted it - the windows reflections are not correct. They are reflecting the HDRI map, not the environment. When I noticed it, I thought about fixing the problem, but the image took me so many time to render that I give up On the interior render - the one with the floor I'm workin' on - I used one free direct light, HDRI and I made the environment picture of the cork tree field 100% self iluminated and with a 1,3 GI emisson. This environment is a tube mapped with a 180 degree panorama I took of the site. Soon I'll post more pics of this scene. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now