Alya Posted September 8, 2003 Share Posted September 8, 2003 I'm doing some VRay tests for exterior ilumination, and I used an old image that I did it when I start with 3d. I want some critiques about it. What do you think? Link to comment Share on other sites More sharing options...
STRAT Posted September 8, 2003 Share Posted September 8, 2003 it looks scan line rendered to me - very flat and lifeless. i think you should either choose another time of day or another scene. also, either drop that sun or make it much smaller. Link to comment Share on other sites More sharing options...
bigcahunak Posted September 8, 2003 Share Posted September 8, 2003 Originally posted by STRAT: it looks scan line rendered to me - very flat and lifeless. i think you should either choose another time of day or another scene. also, either drop that sun or make it much smaller. Right between the eyes... Hehe Thats strat. But... he's right. :ngelaugh: Link to comment Share on other sites More sharing options...
Alya Posted September 8, 2003 Author Share Posted September 8, 2003 I thought you're right, but how can I make this image more... alive? I did a more little sun, and it looks better now. I want to make some clouds too, and change a little the old maps for a more real look. Link to comment Share on other sites More sharing options...
Alya Posted September 8, 2003 Author Share Posted September 8, 2003 Oh, I forget!! The image was made originally with a panavision camera and a size of 1024*465, and it looks better with that. Link to comment Share on other sites More sharing options...
STRAT Posted September 8, 2003 Share Posted September 8, 2003 try removing all ambiant lighting and use soft infill lights if you have to (altho the GI option should do this for you) if the object is also to teach you lighting excersizes i really would alter the scene somewhat to begin with. Link to comment Share on other sites More sharing options...
Alya Posted September 8, 2003 Author Share Posted September 8, 2003 I only have one spot light (that it's the sun) with a intensity of 2 and an orange color (R252, G160, B0), and the GI with a multiplier of 0,4 for the first bounce, HSph subdivisions of 50 and Interp samples of 20; and 0,5 for the secondary bounces. The enviroment is 3 for the multiplier with a light orange colour (R255, G180, B99), with the override Max chequed. What would you change? :winkgrin: Link to comment Share on other sites More sharing options...
Richard McCarthy Posted September 8, 2003 Share Posted September 8, 2003 I can't see a thing.. let me just TURN UP the brightness button of my monitor..arhhh.. much better! .... hmm I must agree, it's a bit flat. perhaps it's because of the backlight that force the whole scene to be in shadow? -RM Link to comment Share on other sites More sharing options...
Alya Posted September 8, 2003 Author Share Posted September 8, 2003 I'm changing the sun... I've made it more little, I think that everything looks better now. Let me do another render to show it! Link to comment Share on other sites More sharing options...
Alya Posted September 8, 2003 Author Share Posted September 8, 2003 This is the new render. I hope it could be better than the last one :winkgrin: . Link to comment Share on other sites More sharing options...
STRAT Posted September 9, 2003 Share Posted September 9, 2003 it does look better than the first one, but only because we're closer in i think. the lighting still looks identicle. my original comments still stand - the scene is completely wrong to learn lighting techniques. Link to comment Share on other sites More sharing options...
Alya Posted September 9, 2003 Author Share Posted September 9, 2003 What can I do then? I have another scene: a desert with an egyptian temple. Do you think that it could be better to put the exterior and interior lights? And thank you for your help ^_^. Link to comment Share on other sites More sharing options...
RezMAN Posted September 10, 2003 Share Posted September 10, 2003 Hmmm, If I may... Try positioning your sun or (key light) behind the camera. Your image is flat because there’s no light illuminating the geometry visible by the camera, you’re lighting the faces that aren’t seen by the viewer. Link to comment Share on other sites More sharing options...
RezMAN Posted September 10, 2003 Share Posted September 10, 2003 oops... that's "light in front" not "light infont" :winkgrin: Link to comment Share on other sites More sharing options...
STRAT Posted September 11, 2003 Share Posted September 11, 2003 Originally posted by RezMAN: oops... that's "light in front" not "light infont" :winkgrin: hehehe Link to comment Share on other sites More sharing options...
Alya Posted September 11, 2003 Author Share Posted September 11, 2003 Well, these days I'm ill and I can't stay a long time with my pc, so I couldn't make any more changes in my image, but the next week I'm gonna do it and post it here. Thanks everybody for your help! Link to comment Share on other sites More sharing options...
Alya Posted September 15, 2003 Author Share Posted September 15, 2003 Well, I'm here again with some changes in the scene. What do you think about now? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now