mitchrichie Posted September 7, 2007 Share Posted September 7, 2007 http://www.ragusmedia.com/shower.jpg Here is my latest render in maxwell. Any ideas on how to make it better? Thanks Link to comment Share on other sites More sharing options...
mitchrichie Posted September 7, 2007 Author Share Posted September 7, 2007 P.S. The image is based on a scene and models from Evermotion. I'm just learning. Link to comment Share on other sites More sharing options...
Devin Johnston Posted September 7, 2007 Share Posted September 7, 2007 It looks much better, keep it up! Link to comment Share on other sites More sharing options...
karl zacharias Posted September 7, 2007 Share Posted September 7, 2007 Think The Render Is Nice...but How Does The Whole Drain And Pan Thing Work?... Link to comment Share on other sites More sharing options...
mitchrichie Posted September 7, 2007 Author Share Posted September 7, 2007 Thats a great question... I'll leave that to the architects. I'm just trying to develop viz skills. Link to comment Share on other sites More sharing options...
Devin Johnston Posted September 8, 2007 Share Posted September 8, 2007 Are you using daylight only or do you have some fill lights behind the camera? Also is the shower glass AGS? Link to comment Share on other sites More sharing options...
mitchrichie Posted September 8, 2007 Author Share Posted September 8, 2007 Just Daylight, I cut a new window behind the camera to add light to the scene. The shower is AGS. Link to comment Share on other sites More sharing options...
nivvu Posted September 18, 2007 Share Posted September 18, 2007 hi... good work... can u suggest me how could u get rid of noise in the iamge...... wat i mean to ask is ....any settings to lights and camera to avoid noise in the image...??? cheers nivas Link to comment Share on other sites More sharing options...
mitchrichie Posted September 18, 2007 Author Share Posted September 18, 2007 I'm still new to maxwell render, but I've found that the more light you allow in your scene from the physical sky setting, the faster noise will clear up from the render. The forum at maxwellrender.com has more information on getting clean renders. I let this image render over night on a Quad Core Mac Pro... But I don't think you would need to render that long to get similiar quality. Link to comment Share on other sites More sharing options...
Kurt Posted September 19, 2007 Share Posted September 19, 2007 Any ideas on how to make it better? Its a nice and clean rendering. The composition could be more interesting, but the lighting looks fine. Maybe the curtains are a bit to transparent, and the shower glass could need some more reflections? Personally I would use real glass with 10 mm thickness and not AGS is this scene, because it would look more real. Link to comment Share on other sites More sharing options...
mitchrichie Posted September 20, 2007 Author Share Posted September 20, 2007 Could you explain a little about creating real glass? What settings would you use? Thanks for the tips. Link to comment Share on other sites More sharing options...
Kurt Posted September 20, 2007 Share Posted September 20, 2007 hi Mitch, An easy way to do it: in Material Editor choose "wizard">"hi grade glass" and use the default values. The difference between AGS and "real glass" is that glass has a refraction value. This means that you have to give the glass a physical thickness (normally 5-15 mm) if you use real glass materials. If you don't give it a thickness, it will look like you look into a massive block of glass. You will also achieve nice caustic effects when the sunlight passes trough glass objects, like a bottle. With AGS the bottle and the shadow will look very fake... Kurt Link to comment Share on other sites More sharing options...
mitchrichie Posted September 20, 2007 Author Share Posted September 20, 2007 I see. Thanks for the info. Link to comment Share on other sites More sharing options...
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