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Crysis for realtime Arch viz


taran0
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Sandbox2 is an editor...seperate from Max. It's the package you use to actually build the "level".

Again, as I posted above...CRYSIS is a GAME (which i highly recommend if you like FPS's)...not the engine. The engine is called CryEngine2.

You can use a variety of 3D packages to create content for the CryEngine2. I know the SDK cames with plug-ins for Max and Maya and I THINK there's plug-ins for other packages. Once you create your models, you export them to the Sandbox2 editor. From there, you build the scene (level). It's an easy workflow.

To get any proceing, you have to register with Crytek and have a signed NDA on file. They will then evaluate your company and only after that will they start talking about pricing for a license.

 

**just checked and it has the plug-ins for Max and SoftImage/XSI

Edited by whitetr
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Heres one for ya, Imagine Autodesk incorporating the CryEngine2 into their viewports?

 

Why not? Sounds good to me

 

a little off t but, has anyone explored the city for GTA? What it lacks in looks it makes up for in scale. Fun digital city to explore....huge

Edited by blowback
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Why not? Sounds good to me

 

a little off t but, has anyone explored the city for GTA? What it lacks in looks it makes up for in scale. Fun digital city to explore....huge

 

what about the city in burnout paradise? whoa! goes on forever.

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The one Mod I've seen for Crysis, as well as the main game itself, seems to run in 'Chapters'. You get a certain trigger point and a new section loads.

 

I don't know if each chapter has a size limit (other than hard drive), but if you can link chapters together almost seamlessly, then you could have an infinite scene.

 

Chapter 1 = ground floor

Chapter 2 = level 2, and it triggered when you get half-way up the stairs

etc

 

I'm about to start a tutorial on an AT-AT, fully rigged, and merge it into the Unreal Engine! That is going to be fun! When I get through with the AT-AT, I might have a go at bringing it into Crysis. The texturing and detail will be much higher.

 

Let's see those KPA soldiers try to shoot me walking around now!

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  • 2 years later...

Hi there,

funny to dig in this thread 2.5 years later, but I try to use sandbox and cryengine for architecture visualization and I search for the legal stuff.

Is finaly legal to use sandbox editor (not the standalone engine) and charge nothing for the crysis work and only for architecture (archicad)?

I just want to play a game with my friends (that happens to include their future house!).

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