SandmanNinja Posted June 1, 2008 Share Posted June 1, 2008 Hello... I've been trying to work out how to make a 3D model in 3DS, if I'm given the floor plans and elevations of a building (let's assume a 2-storey house). I have AutoCAD 2006 and Max 2008. I've been trying to: 1) in AutoCAD trace the walls from the TOP view 2) in AutoCAD trace the side views from FRONT/LEFT/etc view 3) bring the splines into 3DS using File -> File Link Manager 4) I've tried and tried to connect the corner verts and the move the floor plans to the proper height but it just isn't working I feel it requires the side views have perfect alignment (which isn't difficult, just time consuming). I think what's throwing me off are the views of the angled roof - it's "confusing" me. I'd like to perfect a work flow for both situations (with and without an AutoCAD file handed to me from the home builder or Architect - without would be hard copy). Can someone point out where I'm going wrong and offer some tips please? Thanking you... Link to comment Share on other sites More sharing options...
kippu Posted June 1, 2008 Share Posted June 1, 2008 well i usually model it in autocad itself ... and this being ...doing the solids in the elevation and placing them in the plan area ...and doing this part by part for all the walls. Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 1, 2008 Author Share Posted June 1, 2008 Thanks for replying. I've not explored 3D in AutoCAD, but maybe I should. I guess keep in mind it does not have to be 100% accurate - it's "just" a visualisation of the actual house. A few centimeters off here or there won't make a difference when I render out some Exterior Fronts and Rears for sign boards and meeting rooms. Any other suggestions for an AutoCAD to 3DS work flow? Link to comment Share on other sites More sharing options...
vizwhiz Posted June 1, 2008 Share Posted June 1, 2008 yes Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 1, 2008 Author Share Posted June 1, 2008 yes So, you think doing the 3D in AutoCAD is the way to go then? Link to comment Share on other sites More sharing options...
vizwhiz Posted June 1, 2008 Share Posted June 1, 2008 (edited) yes, i do (words That i will never hear my gf say) i use The acad 2d floor plan, and Then locate The Elevations at 50 feet away from The floor plan in Their respective direction(s) ROTATED by 90 degrees so That They are standing up vertically (like you would see Them in The real-world orientation) i start doing The BOX command from point To opposite corner end-point on The 2d floor plan To create The various walls with The appropriate height added as i go around The perimeter (for exterior walls only) This is easy To do why do separate box-wall units? instead of Tracing just one polyline and Then offsetting by The wall Thickness and extruding both and subtracting The inner solid from The outer solid? To create just ONE solid wall? you might ask? (i actually join The various wall segments later) because i have developed a workflow (using a few autolisp routines) That allows a person To automate punching holes (for openings) into The various walls (rather easily) assuming That The exterior walls individual pieces are in place Then one would go To The Elevations, pick Two points (lower left and Then upper right, for example) on each opening door or window and hit a return Then pan over To The next opening (door or window) and do The same = very fast (i have other routines for outlines with curved arched window/door Tops) To make This happen, 1st i get The distance from The exterior wall To The elevation = 50 feet (already set up before-hand) or if not 50 feet by picking The elevation bottom line and Then picking The wall plane (it might be beyond or closer Than The default 50 foot distance) Then select The object To be cut from = The exterior wall unit, Then make The 2 point selection which draws a rectangle in That Elevations ucs orientation (with The Z axis pointing TOWARD The walls) Then extrudes into The Z axis by The 'selected distance' = default 50 foot (or otherwise as noted) This LAST extruded SOLID is Then (automatically) SUBTRACTED from The primary wall unit automatically because you set up The lisp routines (getdist) and set 1 variable To be 1st SUBtract from unit = The wall unit and 2 The LAST extruded entity which is SUBtracted from The 1st wall unit it is much easier Than it sounds (in words) if you have something That you are working on post it up just 2 wall faces or an entry area with etc respective elevations i will make up something To walk you Thru This exercise old school = old skull but hey it works for me This also makes doing ROOFs an osnap * hope This helps Edited June 2, 2008 by vizwhiz cant spelll Link to comment Share on other sites More sharing options...
Richard McWilliams Posted June 1, 2008 Share Posted June 1, 2008 AutoCAD isn't your only option either. MicroStation is an incredible modeling software I (and others in my firm) have been using for years. Really it's your preference which you like better, but the workflow is the same as AutoCAD. MicroStation allows you to save out to DWG for importing into Max. Either way it's much easier than modeling in Max, especially if you're an architect doing vis work! Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 2, 2008 Author Share Posted June 2, 2008 Thanks guys!! and thanks for spelling it out a bit better for me! Now to hit my VTC AutoCAD tutorials... Link to comment Share on other sites More sharing options...
Justin Hunt Posted June 2, 2008 Share Posted June 2, 2008 Also dont over look ADT or as its know nowadays as Architecture2009. Basically you creat the walls and windows parametrically, ie to create a wall you select the wall tool and click the start and end points. the height, thickness etc are automatically set and are user defined. Just like the AEC objects in max the windows, doors, cutrain walls are droped into the walls. All holes are automatically punched. Its very quick and easy to use and make changes. The DWG's can be file linked into Max jhv Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 2, 2008 Author Share Posted June 2, 2008 That VTC is the best, most affordable subscription I've ever gotten. I took Autocad years ago but after a few lessons, I'm drawing in 2D. 3D is next. Thanks again Link to comment Share on other sites More sharing options...
mnemeth Posted June 2, 2008 Share Posted June 2, 2008 Another thing you can do in Max is to use the extrude modifier set to the height of the walls. Make sure to have the inner wall and outer wall as segments of the same spline, and select all the vertices and weld them. Close the spline if necessary, then add the extrude modifier to it. Very easy and effective. Good luck. Link to comment Share on other sites More sharing options...
mayamax Posted June 3, 2008 Share Posted June 3, 2008 Yes I think The " Vizwhiz " Is right... I Also Do The Modeling Stuff In 3dMax Only...Its Quite Faster than autocad i believe...may be i use lot of max rather than the autocad ... thats why its easy for me... but i think if we do in the max with importing the elavtions and plans..its quite easy... Link to comment Share on other sites More sharing options...
Adrian Bold Posted June 3, 2008 Share Posted June 3, 2008 (edited) I guess keep in mind it does not have to be 100% accurate - it's "just" a visualisation of the actual house. A few centimeters off here or there won't make a difference when I render out some Exterior Fronts and Rears for sign boards and meeting rooms. Dude! Accuracy to the millimetre is just as achievable as eating bread. If your not aiming to be accurate, then stick to paint and canvas. Edited June 3, 2008 by Adrian Bold grammar Link to comment Share on other sites More sharing options...
mayamax Posted June 3, 2008 Share Posted June 3, 2008 yes I Do believe in that.. If Still we are doing Visualization of our architecture design...if we can get a accuracy easily then why should we avoid that perfection in our model and render. Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 3, 2008 Author Share Posted June 3, 2008 Oh, I agree completely. I'm just saying they aren't going to build a house from the model... Link to comment Share on other sites More sharing options...
BillyElNino Posted June 3, 2008 Share Posted June 3, 2008 I'm just saying they aren't going to build a house from the model... You'd be surprised what Contractors use on site... Faxes, rumours, artists impressions! Link to comment Share on other sites More sharing options...
Antisthenes Posted June 3, 2008 Share Posted June 3, 2008 This is the reason for the BIM model. so yes modeling accurate matters allot depending. Link to comment Share on other sites More sharing options...
SandmanNinja Posted June 3, 2008 Author Share Posted June 3, 2008 Thanks for the insight guys. Link to comment Share on other sites More sharing options...
Nic H Posted June 3, 2008 Share Posted June 3, 2008 Hmm Joel I wouldnt worry about being 'super accurate' accuracy will come naturally with practice in max, no one measures off images, you arent making contract documents - you are making images, so as logn as it looks about right dont worry yourself if things arent exact (unless you are doing verified view stuff!). The aim is to make a good image, not to have a accurate model, at theend of the day your image will be assessed on what it looks like not how many millimeters off your glazing is. Link to comment Share on other sites More sharing options...
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