TheMulf Posted June 4, 2008 Share Posted June 4, 2008 Dell 2X Dual Core Xeon 4 GB ram Quadro 3450 Windows XP 64 Vray Our studio recently upgraded to Max 2009 from 08 (which ran pretty darn well), and among some newly added crashes the material editor runs dog slow. Scenes that ran fine in 2008 mat editor now run extremely slow in 09. All of us are expirencing a slower material editor at the studio, has any one else encountered this? All of this is using vray materials inside multi-subs that span 10-20ish slots. Link to comment Share on other sites More sharing options...
MegaPixel Posted June 5, 2008 Share Posted June 5, 2008 We're experiencing the same exact issue's here. We're running Geforce 8800 GTX's with the latest driver's in DirectX mode and it's pretty painful to sit and watch the material editor slowly build out all the previews while we twidle our thumbs. Hope someone comes up with a solution to this soon. Link to comment Share on other sites More sharing options...
Brian Smith Posted June 5, 2008 Share Posted June 5, 2008 it might be because you have network paths defined in the material editor which dont exist. if there are, then max will spend several minutes looking for them. if you disconnect from the internet and it speeds up, then that is the reason. Link to comment Share on other sites More sharing options...
TheMulf Posted June 5, 2008 Author Share Posted June 5, 2008 Thanks for the response Brian, That fixed it, but there is no way I can operate off the network. My question now is how come this wasn't an issue with max 2008, and how do I quickly fix this? Link to comment Share on other sites More sharing options...
HomeBrewTJ Posted June 5, 2008 Share Posted June 5, 2008 I'm having the same issues here, but that solution didn't work on my end. I've tried starting with an empty scene, and anytime I open the Material Editor with VRay as the renderer, it comes to a crawl. I can swith renderers to scanline or mental ray, and everything operates great. It's just when I have vray as the default renderer. I'm running: XP Professional x64, SP2 Intel Core 2 Quad @2.4GHz 4GB RAM GeForce 8800GTX Link to comment Share on other sites More sharing options...
Brian Smith Posted June 5, 2008 Share Posted June 5, 2008 Thanks for the response Brian, That fixed it, but there is no way I can operate off the network. My question now is how come this wasn't an issue with max 2008, and how do I quickly fix this? a lot of default settings were changed with 2009. i think their is a preference setting somewhere that allows you to prevent max from looking so hard for these paths. might want to look around for something like that. Link to comment Share on other sites More sharing options...
TheMulf Posted June 5, 2008 Author Share Posted June 5, 2008 I just checked Customize>Preferences and Material Editor > Options and I saw nothing new nor changed between 2008 and 2009. I'm not aware of any other area that would have material related settings. Link to comment Share on other sites More sharing options...
eljanun Posted June 12, 2008 Share Posted June 12, 2008 i´m having the same probleam, why it takes that much time to render with vray Link to comment Share on other sites More sharing options...
sanka13 Posted June 17, 2008 Share Posted June 17, 2008 And Vray render very long time the same scene that max2008 done it very little time. Link to comment Share on other sites More sharing options...
GregSteel Posted July 5, 2008 Share Posted July 5, 2008 I've tried starting with an empty scene, and anytime I open the Material Editor with VRay as the renderer, it comes to a crawl. I can swith renderers to scanline or mental ray, and everything operates great. It's just when I have vray as the default renderer. Hi Folks, Has anyone found a definitive answer to this problem as I am having exactly the same issue. If I select scanline or mentalray every thing works fine but when I select Vray the material editor takes a nap. I have tried disconnecting my network, I have removed all map paths except the default ones but still no luck. If anyone has the answer I would really appreciate it. I am running Visat Buisness 32bit, Vray SP2 Intel Core 2 Quad 6600 @2.4GHz 4GB RAM GeForce 8800GTX Is the Geforce 800GTX the common factor here????? Link to comment Share on other sites More sharing options...
vizfx Posted July 5, 2008 Share Posted July 5, 2008 Hi Some options to verify (maybe combined): - try to use another rendering engine from “assign renderer” for the material editor ….in this case you`ll be sure about the results only in the final rendering (anyway the results are influenced by the lighting) - choose less sample windows in the material editor (3x2) - try other settings for the display driver and maybe a new driver Best regards. Mihai Link to comment Share on other sites More sharing options...
Fran Posted July 5, 2008 Share Posted July 5, 2008 Make sure the vray license server application is being launched properly. Link to comment Share on other sites More sharing options...
vizwhiz Posted July 5, 2008 Share Posted July 5, 2008 it might be because you have network paths defined in the material editor which dont exist. if there are, then max will spend several minutes looking for them. if you disconnect from the internet and it speeds up, then that is the reason. i am still running max2k8 but downloaded and installed 2k9 30 day Trial version i Think i remember reading somewhere something about UNC not being allowed or at least being somewhat of an issue 4 max2k9 does This ring a bell for anyone else? i Think you have To use whatever The alternate method of pathing either hardcode or have The maps stored locally on The rendering machine dont quote me, i will see if i can find This somewhere i dont do network rendering (notwork) so not up To speed on This upgrade = downTime randys rule of Thumb, More is Less. Thanks Link to comment Share on other sites More sharing options...
TheMulf Posted July 6, 2008 Author Share Posted July 6, 2008 The license server is running, my drivers for my Quadro are up to date, running Vray SP2 and Max 2009 with all the latest hot fixes. This is defiantly a VRay SP2 related issue, and I'm curious if anyone has the same issue with SP2 and an older version of 3DS Max. What ever the fix is, its probally going to have to come from Chaos Group. Link to comment Share on other sites More sharing options...
SandmanNinja Posted July 6, 2008 Share Posted July 6, 2008 I wonder if Max 2009 is as "vray friendly" as 2008?? Microsoft is famous for using undocumented features in the operating system and then changing them and not releasing the information publically. Since it's undocumented, they don't have to 'support' it with backwards compatibility. Naturally the Microsoft programmers are aware of 'X' no longer working properly and use the (new) 'Y' instead. This gives Microsoft products (like Word) an advantage over the competing products (Word Perfect, for instance). Wonder if that's what is happening here...? Link to comment Share on other sites More sharing options...
vizwhiz Posted July 6, 2008 Share Posted July 6, 2008 I wonder if Max 2009 is as "vray friendly" as 2008?? Microsoft is famous for using undocumented features in the operating system and then changing them and not releasing the information publically. Since it's undocumented, they don't have to 'support' it with backwards compatibility. Naturally the Microsoft programmers are aware of 'X' no longer working properly and use the (new) 'Y' instead. This gives Microsoft products (like Word) an advantage over the competing products (Word Perfect, for instance). Wonder if that's what is happening here...? **** I wonder if Max 2009 is as "vray friendly" as 2008?? Autodesk is famous for using undocumented features ... and then changing them and not releasing the information publically. Since it's undocumented, they don't have to 'support' it with backwards compatibility. Naturally the Autodesk programmers are aware of 'X' no longer working properly and use the (new) 'Y' instead. This gives Autodesk products (like mental ray) an advantage over the competing products (Vray, for instance). Wonder if that's what is happening here...? ** lingua substitutus, pure conjecture (i like mental ray anyways = free!!) still running 3dsmax2k8 but i like The mr rendering in 2k9 more better Link to comment Share on other sites More sharing options...
SandmanNinja Posted July 6, 2008 Share Posted July 6, 2008 I read your post and thought, "Did I write that?" heheh I really like how Mental Ray is handled in 2009 Link to comment Share on other sites More sharing options...
GregSteel Posted July 6, 2008 Share Posted July 6, 2008 I'm sure it's not a UNC paths issue as i'm not using UNC paths. I know others who have been using UNC paths without a problem. I'm sure it's a license thing a graphics card incompatability or some other path configuration. As to which I have know idea. Link to comment Share on other sites More sharing options...
TheMulf Posted July 7, 2008 Author Share Posted July 7, 2008 If it is a license issue, how could it just affect the material editor alone? I'm not the one in the office that sets it up, so I apologize for not being very knowledgeable. What can I test or check or have changed with the license server? Link to comment Share on other sites More sharing options...
Ky Lane Posted July 7, 2008 Share Posted July 7, 2008 Yep, Vray is coughing with 2009. A scene which took 30mins to render on 2008, the light cache pass alone took over an hour... something's up. Link to comment Share on other sites More sharing options...
TheMulf Posted July 7, 2008 Author Share Posted July 7, 2008 Using a local dongle fixes the issue. Thanks! Link to comment Share on other sites More sharing options...
Chad Warner Posted July 7, 2008 Share Posted July 7, 2008 Using a local dongle fixes the issue. Thanks! That's no good....We've got multiple licenses on our server, running off of one dongle. Link to comment Share on other sites More sharing options...
GregSteel Posted July 8, 2008 Share Posted July 8, 2008 Is it happening to you on all workstations? Link to comment Share on other sites More sharing options...
Chad Warner Posted July 8, 2008 Share Posted July 8, 2008 Actually haven't tried yet. I just don't like to hear that using a local dongle is the solution. Link to comment Share on other sites More sharing options...
Ky Lane Posted July 8, 2008 Share Posted July 8, 2008 Anyone noticed that when you render with MR - even after messing with affinity, it kills your ability to do anything else? I used to email/surf when I was waiting for test renders, but now when i type as its rendering, its MASSIVELY slow, and I can sit there and watch it slowly catch up. Weird. Link to comment Share on other sites More sharing options...
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