Jump to content

sketchup->proxy


re vit
 Share

Recommended Posts

Hi everybody!

Does anybody have a clue how to swap sketchup components exported to max for vray proxy instance?

I know about triangle faces+scattering procedure but maybe there's something more simple.

Thanks in advance.

Edited by 1rv
Link to comment
Share on other sites

I don't have an exact answer either, but I often use a SoulBurn Script called Object Replacer or something like that to replace items in scenes. I am guessing you can create a Vray proxy, set it as your object to be used for replacing in the script, then select everything you want replaced, and hit ok.

Link to comment
Share on other sites

The issue:

1. I've got 50 components (houses for instance) in sketchup.

2. I export 1 of them to max and turn it into vray proxy.

3. Then I export the whole SU as .3ds and in max scene i try to swap meshes

(the remains of my su components) for proxy.

Is everything healthy in my workflow?

---

Many thanks SoulBurn Script Object Replacer. It works great with dwg blocks.

But with sketchup comp. meshes... max put pivots to 0,0,0, and changing to "pivots to object" does not align along meshes. Is there tool\script to solve it?

Edited by 1rv
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...