bjeves Posted September 8, 2008 Share Posted September 8, 2008 Hi I have a couple of large marketing jobs coming up which require me to model a number of specified high detail furniture models. These models from what I have found are not available to buy. So I am trying to find out what program you would advise to model high detail furniture for closeup images. I use 3D studio max in office. Anyone have a better suggestion? thanks Link to comment Share on other sites More sharing options...
A.Mitov Posted September 8, 2008 Share Posted September 8, 2008 Maybe you can try modeling it in Zbrush. It gives you plenty of tools to detail a mesh without using the standart polys, edges or vertices. http://www.zbrushcentral.com/zbc/attachment.php?attachmentid=72164 Link to comment Share on other sites More sharing options...
Jim Mann Posted September 8, 2008 Share Posted September 8, 2008 If you are comfortable with Max then I would stick with that. At Replicanation back in the dot-com era I had the most of the models built using Max though there were a number built using Maya and Lightwave and occassionally Rhino. To be honest, the quality of the model was due to the skill of the 3D artist involved. Some packages did seem to do certain things better than others and vice-versa but at the end of the day, there really wasn't much to differentiate one from another. If you wanted to do a really high detailed model, then some of the reference models we received from manufacturers in lieu of drawings were amazing, the Humanscale Freedom chair being the best example. They had been created using solid modelling packages but had massive poly counts when converted so are going to be overkill for your needs. Jim Link to comment Share on other sites More sharing options...
Nic H Posted September 8, 2008 Share Posted September 8, 2008 poly model / meshsmooth them in max? if you allready use it then it would be the best choice I think. Link to comment Share on other sites More sharing options...
SandmanNinja Posted September 8, 2008 Share Posted September 8, 2008 I concur. (Man I love saying that!) With splines and editable polys, smoothing, etc, that's everything you need right there. Just look at the model/furniture in question and take it apart (mentally!) and do one piece at a time. Link to comment Share on other sites More sharing options...
cccj Posted September 8, 2008 Share Posted September 8, 2008 Max, maya will both work, and I suggest polygon. Link to comment Share on other sites More sharing options...
Antisthenes Posted September 8, 2008 Share Posted September 8, 2008 I think Rhinoceros with T-Splines has the most power in modeling at the moment for this. Link to comment Share on other sites More sharing options...
Billabong Posted September 8, 2008 Share Posted September 8, 2008 I really don't see the point in spending more money on software, when everything can be modeled right in Max. Link to comment Share on other sites More sharing options...
Antisthenes Posted September 8, 2008 Share Posted September 8, 2008 you don't have to spend any money the demo is fully functional Link to comment Share on other sites More sharing options...
Billabong Posted September 9, 2008 Share Posted September 9, 2008 I'm just saying what would really be the point. I mean if he wants to learn Nurbs then by all means yes. But Max is capable of doing furniture of any type. Plus if he is on a deadline, then that also means he going to have to take time to learn another program. Link to comment Share on other sites More sharing options...
SandmanNinja Posted September 9, 2008 Share Posted September 9, 2008 good point Billa. Max can easily do furniture, no need to use any other program. And you're just introducing MORE possible complications by using another program - importing it into Max. Link to comment Share on other sites More sharing options...
Jim Mann Posted September 9, 2008 Share Posted September 9, 2008 good point Billa. Max can easily do furniture, no need to use any other program. And you're just introducing MORE possible complications by using another program - importing it into Max. Just to clarify my earlier post and add to the previous one, Replicanation built furniture models and nothing else. We built about 500 different pieces over about 8 months and Max was our workhorse software. Stick with what you know and you should be fine. Show us a sample of what you are trying to build and you will get plenty of pointers and i bet that they will mostly involve editable polygons and splines. A Bertoia chair is going to be different to an Bames chair which will be different to a Newson chair which will be different to an Arad chair....Max can handle them all if you use the right techniques. Jim Link to comment Share on other sites More sharing options...
Antisthenes Posted September 9, 2008 Share Posted September 9, 2008 I am just saying it is the power of NURBS meets SubD , very powerful I know max well but do not own or use it, so if he already has it and it works for him cool. asking a question begs a reply and answer, and this is mine like it or not, it's ok. I like to speak to alternatives where i feel they are appropriate, the conversion process is quite easy, even look into powernurbs translator if you want to keep your geometry that way, but most likely not. and who ever thinks they were coy in 'ratting' me out needs to make that all so important phone call to get your facts straight. nothing illegal about demo use, even a edu version is considered a full corporate version unlike any other company i know, worker owned at that. Link to comment Share on other sites More sharing options...
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