DiegoFlores Posted September 28, 2008 Share Posted September 28, 2008 Hello everyone! I have this problem that suddenly started to happen. Im trying to render opaque glass for an exterior facade with a vrayMtl. The reflect parameter is set to gray, but the refract is set to black to suppousedly make it like a mirror. Im not using any opacity maps either. But everytime i render, it makes just this material a little transparent and it seems to be fixed if i disable reflections turning it to black. It makes no sense and i have also noticed that its not a true material transparency(if i put something behind it would also make it transparent all the way to the background image). I am wondering if there is a setting that might be doing this, i have allready tried starting over with the scene and materials. Link to comment Share on other sites More sharing options...
DiegoFlores Posted September 28, 2008 Author Share Posted September 28, 2008 ops sorry, this was supposed to be in the vray section. Link to comment Share on other sites More sharing options...
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