Dave Buckley Posted October 22, 2008 Share Posted October 22, 2008 when rendering an interior what is a good eye level height for the camera?? also does anybody know of any plugins that will place a rule of thirds grid over my camera view to help with composition Link to comment Share on other sites More sharing options...
Horhe Posted October 22, 2008 Share Posted October 22, 2008 (edited) Average persons height is 1.80 meters. So the eye level would be 1.75 m, but anywhere from 1.75 to 1.85 is fine IMO. Ps. About the camera grid, try using a constraint to attach a grid to the camera. Edited October 22, 2008 by Horhe Link to comment Share on other sites More sharing options...
mattclinch Posted October 22, 2008 Share Posted October 22, 2008 In the uk, average male height for 16+ age group is 175.2 cm (5' 8.9") and female is 161.6 cm (5' 3.6"). take the average of these is 168.4 cm. a human head is about 20cm height, with the eyes traditionally bang in the middle, so if we take off 10 cm from average total height we get 158.4cm or 1.584m. I use 1.6m. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 cheers guys Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 hmmmmm at 1.6m my camera seems incredibly close to the ceiling and this room is to scale based on the drawings i have been given by the architect, room height is 2300mm and please don't question the window placement as i already have done they seem far too close to the floor for me, and they are making my scene look odd i will attached the elevation and plan of the room in a second when i manage to crop (so you can see windows in relation to ground level and first floor level) the huge pdf file and photoshop stops bloody rasterizing it Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 here is elevation Link to comment Share on other sites More sharing options...
Trevor Tizard Posted October 22, 2008 Share Posted October 22, 2008 A lot of internal Architectural photography uses a lower camera level than eye level. If I recall there is a tutorial from Neoscape on http://www.area.autodesk.com Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 but does that room look right to anyone Link to comment Share on other sites More sharing options...
mattclinch Posted October 22, 2008 Share Posted October 22, 2008 no. looks like you've shifted the camera. keep your eye level in the middle of the frame and it will look better. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 the camera is at 1.6m with the target lookin down Link to comment Share on other sites More sharing options...
shaneis Posted October 22, 2008 Share Posted October 22, 2008 I think that the windows are going to make it look "wrong" no matter where you put your camera. Rather than trying to gauge a good height from the windows, place a chair or table in there and use that as reference or even a scale mannequin. Out of interest, when you asked about the window height, what did they say? Link to comment Share on other sites More sharing options...
Nic H Posted October 22, 2008 Share Posted October 22, 2008 but what if a tall person looks in the room? or a midget? you need to allow for this otherwise you are discriminating imo. 1.65m then tilt from there, camera correct - unless you specifically want to do a close up shot of a coffee mug with extreme dof and glow from a sitting posistion. this seems to be a popular shot, along with the extreme tap / basin close up. Link to comment Share on other sites More sharing options...
mattclinch Posted October 22, 2008 Share Posted October 22, 2008 but what if a tall person looks in the room? or a midget? you need to allow for this otherwise you are discriminating imo. 1.65m then tilt from there, camera correct - unless you specifically want to do a close up shot of a coffee mug with extreme dof and glow from a sitting posistion. this seems to be a popular shot, along with the extreme tap / basin close up. hahaha. don't forget to roll the camera 45 degrees too. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 I think that the windows are going to make it look "wrong" no matter where you put your camera. Rather than trying to gauge a good height from the windows, place a chair or table in there and use that as reference or even a scale mannequin. Out of interest, when you asked about the window height, what did they say? they said that it is correct, it is a nursing home for the mentally unstable, or should i say rehab??? so perhaps they are just trying to play with there minds, psychological window placement maybe Link to comment Share on other sites More sharing options...
shaneis Posted October 22, 2008 Share Posted October 22, 2008 LOL! In a place like that I'd be putting the windows a bit more "out of reach". Link to comment Share on other sites More sharing options...
Stephen Thomas Posted October 22, 2008 Share Posted October 22, 2008 Generally interiors photography is taken from seated eye level I think, which would be 1.2m, we mostly use this height for camera placement. It will have the added benefit of making your room look bigger, which with a stingy 2.3m ceiling height you could do with. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 it looks like its been designed as a sick trick from the makers of being john malkovich Link to comment Share on other sites More sharing options...
Nic H Posted October 22, 2008 Share Posted October 22, 2008 i have made a 45% camera before. gosh, not anymore. Link to comment Share on other sites More sharing options...
Trevor Tizard Posted October 22, 2008 Share Posted October 22, 2008 Or the windows have been designed so this guy can get out a little easier..... Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 right guys here is the room with some reference geometry, chair is 835mm high, cam is now at 1.2m target slightly lower, vertical shift applied to get verticals straight Link to comment Share on other sites More sharing options...
mattclinch Posted October 22, 2008 Share Posted October 22, 2008 i have made a 45% camera before. gosh, not anymore. http://en.wikipedia.org/wiki/Dutch_angle "a cinematic tactic often used to portray the psychological uneasiness or tension in the subject being filmed" might be appropriate if it's mental rehab clinic! Link to comment Share on other sites More sharing options...
Trevor Tizard Posted October 22, 2008 Share Posted October 22, 2008 Much, much better! Link to comment Share on other sites More sharing options...
mattclinch Posted October 22, 2008 Share Posted October 22, 2008 yea, that is nicer. 2.3m is a very stingy ceiling height. this works well. Link to comment Share on other sites More sharing options...
Nic H Posted October 22, 2008 Share Posted October 22, 2008 chair is fallen and you have aa issues on your direct light tbh. i often (twice) raise teh ceiling level a few feet if teh developers are being stingy. no one has to know, no can tell either. Link to comment Share on other sites More sharing options...
Dave Buckley Posted October 22, 2008 Author Share Posted October 22, 2008 good so we agree this is a good height??? what about lens etc, i'm using focal length 40, film gate 36 etc, is there any 'rules' i should be following for that, for just a general interior shot Link to comment Share on other sites More sharing options...
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