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SuperSampling Help


Lanni
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I need some help with supersampling a carpet texture. I'm get swirls or something, I'm currently using the Max 2.5 Star, which should I use to fix this; Adaptive Halton, Adaptive Uniform or Hammersley? And what settings for it should I use? Here's a pic to show what I mean.

 

Carpet%20Help.jpg

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Guest robert
Originally posted by Lanni:

I need some help with supersampling a carpet texture. I'm get swirls or something, I'm currently using the Max 2.5 Star, which should I use to fix this; Adaptive Halton, Adaptive Uniform or Hammersley? And what settings for it should I use? Here's a pic to show what I mean.

 

Carpet%20Help.jpg

I know you problem, this is a bug i reported to discreet several times. The bad thing is, they changed nothing in Max 5. The problem occures on high resolution surface rendered with a supersampler.

 

Question do use field rendering?

 

Anyhow, there are tasks when you should use different renders like VRay, Brazil etc...

 

robert

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