tomcat_ace Posted November 14, 2009 Share Posted November 14, 2009 Hi, I'm working on a school assignment where i have to make and animate a 3D logo. So what I have here is a modeled macbook with like 60+ buttons and ports made according to its original design, as well the screen with a fake image. Everything here I did I used architectural and arch mental ray as textures. The 2 laptop panels (upper and lower) are IK'ed with bones, it's made so it's easy to stimulate realistic joint effects. Every single object is linked in some way. as well i have a reactor water object made linked to a plane so what I wanna ask is, how can i join all the laptop objects into one so that I can assign them a mass and not fall apart when dropped (the thing won't even allow me to create a rigid body, it says error..Help)? thanks reference image follows Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now