LuckyST Posted December 20, 2009 Share Posted December 20, 2009 I cant enable the viewport l&s. I have nvidia gtx275, and it's supposed to have shader model 4.0 and yet "diagnose video hardware" says I have sm1.0. I installed new drivers, disabled aero (I'm in vista 64), and nothing helped. any tips from you guys? and yes, I have set the viewport display to directx 10 , here's what my "diagnose hardware" says. ////////////////////////////////////////////////////// ////////// Review GPU Feature Support //////////// ////////////////////////////////////////////////////// Graphics Vendor Information: Direct3D 10.0 (NVIDIA GeForce GTX 275) GPU Shader Model Support: SM1.0 Maximum pixel shader instruction count: 0 Viewport Shading Quality: None Real-time Sun and Sky: Not Supported Real-time Architectural Material: Not Supported ////////////////////////////////////////////////////// Link to comment Share on other sites More sharing options...
amer abidi Posted December 21, 2009 Share Posted December 21, 2009 I dont have max here, but i think Cntrl+L enables viewport lighting; and then you can choose your shadow settings from the viewport lighting configuration utility. Link to comment Share on other sites More sharing options...
LuckyST Posted December 23, 2009 Author Share Posted December 23, 2009 thanks for your input, but that turns on/off the default lighting, while I'm taking about the in scene lighting shader. a on my laptop it works great, while on my "beast" it's not even an option. I know that the minimum shader model support is 3.0, but why is my gtx275 wrongly identified Link to comment Share on other sites More sharing options...
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