Jump to content

Surreal Structures - basic modelling tutorial for 3ds Max


Fran
 Share

Recommended Posts

I've posted a couple of new mini-semi-tutorials for 3ds Max on my blog on how to set up reference images and model a mug:

 

http://surrealstructures.com/blog/

 

Mug_03.jpg

 

The working 3ds Max scene includes the geometry for the mug and there is also an archive with the mug from the scene in OBJ (smoothed and unsmoothed), along with the texture. The mug in the render has been tweaked, so it's a little different from the one for download.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...